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Uploaded
Jul 20, 2010 | 6:24 PM EDT
  • Daily 3rd Place July 21, 2010

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20 Kills 5 Points Kill 20 enemies
Kill First Boss 10 Points Kill the first boss
Game Complete 25 Points Complete the game
Kill 3rd Boss 25 Points Kill the 3rd Boss
20 Stars 50 Points Obtain 20 stars

Author Comments

Since its arrival in the Orbit of G-54 the Hermes, a prototype Starship did not answer any communication nor did it give any sign of life. As the head of security of G-54 it is Sergei's job to go aboard the Hermes to see what is happening .What kind of horror Sergei will encounter aboard the Hermes!?! Learn what happened, fight horrible creatures, upgrade your character, collect powerful item in The Breach! In this unique flash Horror Adventure game.

Reviews


mrd3vilmrd3vil

Rated 5 / 5 stars

crazy game

had a interesting concept and the end omg that got me that was some crazy stuff but the graphics were great with the music and story


People find this review helpful!

amesfunkamesfunk

Rated 3.5 / 5 stars

Uh. It's okay.

When enemies were close enough to a wall (in fact in some cases practically half-way inside it), the bullets would hit the wall instead of damage them. So yeah the walls themselves are a problem sometimes. Also when you kill enemies usually on the ground (like the yellowshirt guys or the plain ol' zombies) while they were in the air, their death animation is still as if they're on the ground, looking like they died on an invisible platform.

If you notice that as you level up, your shield regen speed increases to the point of hits being insignificant, when you close the game and re-load it later, your shield regen is much of a crawl compared to how it was before you left off--until you level up again. I was level 19 before I closed the game, and I think if I was level 20 before I came back to it, my shield regen would've been as slow as level 1 for the rest of the game.

The dash function of the prototype armor is slightly useless, and this tips over into downright harmful in the last boss fight because the small platforms pretty much encourage direction button tapping, which triggers a dash, which sends you to your doom. The dash button needs to NOT be a double-tap of the directional keys.

B-grade visceral horror, and the story is okay, nothing new but executed properly. The last non-Captain vision was horrible indeed. I loved the irony of something very shiny and borderline beautiful -- the giant yellow butterfly thing -- causing mutations and behavior that was very gruesome and painful indeed.

The ending was pretty much what anyone would've expected.


People find this review helpful!

LoganLadueLoganLadue

Rated 4 / 5 stars

Fun

That was fun. i didnt like you couldnt ultra speed when your jumping though



Kpub51Kpub51

Rated 4 / 5 stars

great game

This game was awesome it had everything a good soundtrack, smooth graphics, and a surprising ending! However, i thought the boss battles were too easy and no offence but i kinda felt like i was playing a side-scrolling dead space. I wish i could give it a 8.5, because it was a great game



bonescarbonescar

Rated 5 / 5 stars

Best Game Ive played in a long time

This game has kept me entertained more then any other game that i can remember in recent history.
Overall, great graphics and sound,
Great theme
Great game play
and Great design!