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Uploaded
Jul 20, 2010 | 6:24 PM EDT
  • Daily 3rd Place July 21, 2010

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20 Kills 5 Points Kill 20 enemies
Kill First Boss 10 Points Kill the first boss
Game Complete 25 Points Complete the game
Kill 3rd Boss 25 Points Kill the 3rd Boss
20 Stars 50 Points Obtain 20 stars

Author Comments

Since its arrival in the Orbit of G-54 the Hermes, a prototype Starship did not answer any communication nor did it give any sign of life. As the head of security of G-54 it is Sergei's job to go aboard the Hermes to see what is happening .What kind of horror Sergei will encounter aboard the Hermes!?! Learn what happened, fight horrible creatures, upgrade your character, collect powerful item in The Breach! In this unique flash Horror Adventure game.

Reviews


godofhell666999godofhell666999

Rated 5 / 5 stars July 23, 2010

what can i say???? ._.

this games its long enough to be a perfect ...very scary and great story and the end ... well its amazing
this game its a fav for sure



Rifleman272Rifleman272

Rated 4.5 / 5 stars July 23, 2010

Definately worth playing

A nicely done side-scroller that is an obvious nod to Dead Space. It does, however, have a few little annoying issues. As usual for the Side Scrollers we see here on Newgrounds, flying enemies are a constant irritation and tricky to deal with. The classic jump-and-shoot is a poor substitute for mouse-aiming.

The Speed-Boost that came with the Prototype armor was more of a liability than an asset. The double tap arrow key activation for it was a poor choice, as it makes Sergei's movements jerky and umpredictable. This made the final boss fight especially frustrating, I kept accidently activating the Speed boost while trying to correct my position on the platforms and uncontrollably sprinting off of them and falling to my death. Perhaps it would be better if it were activated by holding down shift instead of double-tapping the arrow keys.

Aside from that, It was a very satisfying game. Better than most I've seen on Newgrounds. Well Done, BerzerkStudio!


People find this review helpful!

Crok425Crok425

Rated 3.5 / 5 stars July 23, 2010

cool game but 7

The game is relly good but why Sergei is in the assylum, because of what he told?
Anyway the ending i didn't like it the protagonist dies, well is a good storyline but in my opinion i wish he could escape safety and not dying in the end.

You must fix some things like the jump, when he goes up he looks up, but when he is going down he is still looking up, you must do some things like more lenguages, chose what to do for changing the ending, like to put a super attack when a metter goes up and then a big laser kills all the enemies, to put another human life and the character must look more cooler.

The good things is the storyline, the infinite ammo, the suits and the powers of them, when the character have those wierd dreams, when the moster says ''come to join us'' and in the same time ''ughh... you must destroy the ship before this things goes to another place and infect them... aaaghhhhh'' is like he's fighting with the moster within him and the part when the character passed out and saw all those horrible things taking humans away and dead bodies and the horrible looking mosters.

And thats why i putting you 7



draculiadraculia

Rated 4.5 / 5 stars July 23, 2010

It's a good horror game.

It's a great horror game, but there is a serious flaw in respect to get level: If you find a monster in front of a door you will kill him and gain experience, right? But if you enter and exit through the same door the monster is there ALWAYS so just kill him several times and you can get level over again! It makes the game too easy, not to mention that the boss is very weak. Although this is a good game.


People find this review helpful!

aShuflyaShufly

Rated 5 / 5 stars July 23, 2010

Fantastic game!

Pros-
-Very nicely drawn! Animation is smooth
-Great atmosphere, definitely lives up to its expectations
-Interesting story
-Awesome character progression
Cons-
-The spreader: Its just too powerful, At least introduce maybe an ammo system or something so the attack cannot be spammed constantly, or maybe write an attack pattern for the bosses that is adapted to the spreaders shot-range.
-Difficulty jumps: I personally had no problem playing this, but my friends who tried it out said they noticed how sometimes it would go from super easy to difficult with the encounter of a new enemy, the cultists mostly. Personally I don't think they're that hard if you run one or two levels again to gain some levels, but still something to think about.
Bosses are too easy: Honestly, If I can floor the last boss in less than 20 seconds, something needs work, and honestly, I think Im just average at this game.

Over all, great job, I'd love to see a sequel.

PS- What were all the unlocks? I managed to find the prototype armor, The flashlight, the spreader and the Auto Trigger upgrade, but there seems like theres more. Any tips?