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Jul 20, 2010 | 6:24 PM EDT
  • Daily 3rd Place July 21, 2010

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20 Kills 5 Points Kill 20 enemies
Kill First Boss 10 Points Kill the first boss
Game Complete 25 Points Complete the game
Kill 3rd Boss 25 Points Kill the 3rd Boss
20 Stars 50 Points Obtain 20 stars

Author Comments

Since its arrival in the Orbit of G-54 the Hermes, a prototype Starship did not answer any communication nor did it give any sign of life. As the head of security of G-54 it is Sergei's job to go aboard the Hermes to see what is happening .What kind of horror Sergei will encounter aboard the Hermes!?! Learn what happened, fight horrible creatures, upgrade your character, collect powerful item in The Breach! In this unique flash Horror Adventure game.



Rated 5 / 5 stars

Interesting game, good ending.

That is one of the best pieces of work i have seen done in flash in a long time. the sound and story work well together, and the thought put into it was apparent. As other reviewers have said, more weapon options would certainly be a good addition to the game, though the final boss was way too easy. It was not as scary as some of the other reviewers made it sound, though it was a good thriller.


Rated 5 / 5 stars


I knew the main character was going to die because he was experiencing the simptoms of the yellow disease. he was paranoid by the visions and the countless zombies. also throughout the whole story the main character was to find a way off the ship but then he started to get more agreesive after each level in the game. a better version of halo. EPIC!

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Rated 5 / 5 stars

good but

dude the storyline is like halo breach


Rated 5 / 5 stars

what can i say???? ._.

this games its long enough to be a perfect ...very scary and great story and the end ... well its amazing
this game its a fav for sure


Rated 4.5 / 5 stars

Definately worth playing

A nicely done side-scroller that is an obvious nod to Dead Space. It does, however, have a few little annoying issues. As usual for the Side Scrollers we see here on Newgrounds, flying enemies are a constant irritation and tricky to deal with. The classic jump-and-shoot is a poor substitute for mouse-aiming.

The Speed-Boost that came with the Prototype armor was more of a liability than an asset. The double tap arrow key activation for it was a poor choice, as it makes Sergei's movements jerky and umpredictable. This made the final boss fight especially frustrating, I kept accidently activating the Speed boost while trying to correct my position on the platforms and uncontrollably sprinting off of them and falling to my death. Perhaps it would be better if it were activated by holding down shift instead of double-tapping the arrow keys.

Aside from that, It was a very satisfying game. Better than most I've seen on Newgrounds. Well Done, BerzerkStudio!

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