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For Ludum Mini-Dare 20, with the theme "Greed."
oh yes indeedly
that has brought a tear to my eye, yes indeedly it has. i shant say that i've laughed that hard in well over a fortnight
i like the game, though it could do better...if it was longer then i'd probably give it a 9-10
i somehow get the feeling, that you didn't really put much effort into this. it's an interesting story, but the gaming is totally awful and messy. or disturbing, just as xChapx said
IMHO, the game tells many stories. I saw it as the tale of two twins, one consumed by the other in the womb. A single cell of the "dead" twin survives in the living twin, and as he consumes his brother to survive, his hunger and hatred grow. "Tucked behind a kidney and fat" was a big clue. I like the greed allgeory suggested by others, too, but I don't think there's any one right answer.
To the critics: shame on you. Shame on you for turning your pretentious nose up at this. So it doesn't spoonfeed you the answers to the questions it raises. Does it hurt? Does it hurt to think for yourselves? You simpletons could stand to do it far more often. God, listen to yourselves: "I didn't like this because you didn't explicitly tell me what I was supposed to infer from this. The amount of thinking you require is totally unreasonable!" Pathetic. What's wrong with leaving room for interpretation?
I liked what I saw. The mood was expertly created - going from being mellow and cruising around the body, to surreal brink-of-death panic. Bravo. Even so, several things could have made it better. It wouldn't have been hard to animate more internal organs, even just lungs and a stomach. Or, instead of an odd, motionless, melted-arm figure, how about having the guy actually living his happy-go-lucky life? Maybe walking down the street, laying in bed, then transitioning to an ambulance, and then a hospital. It tells more of a story. In the final scene, having a bunch of doctors and nurses around the hospital bed, waving their arms and screaming "OMFG" would have been a nice offset to the epileptic terror.
For these reasons, I give you 7/10, 4/5. Keep up the good work, bollocks to the fools voting 0.
I played this without any sound, kinda thankful for that, but at the same time not. I was pretty heavily unprepared for the end. Enough to not be able to bring myself to replay it (screw you too). You did an awesome job in the horror field, but everything else? The story, maybe good. I wouldn't call it an art game, not cr eative enough for that. I'd list it under "other"...Not much effort, probably not much creativity, but I'm giving this an 8, since this has to be the most disturbing thing I've seen all day... Ugh, everything about the last part, from the strobes to the thing inside of the guy shook me...
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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