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For Ludum Mini-Dare 20, with the theme "Greed."
Minimalist, more psycological than anything.
And for you people who don't get the story--the tiny twin cell, consumed at conception by it's brother, becomes self-aware.
It knew that to grow, to claim the life that was rightfully it's, it had to feed. It has to take back from it's brother what had been borrowed--with interest. It begged for forgiveness, and loved it's brother for the sacrifice. At the same time, it knew that it's brother was denying it existence, and it hated him for it.
At the pivotal moment, you are given a choice. Consume the host and burst free, or relinquish your tentative hold on life. And either way, someone was going to lose. It was no one's fault, just a cruel circumstance, but one or the other has to die.
Ok i understood it you are some kind of parasite feeding of your human host but it was just disturbing.
This was the only flash that has ever freaked me out. Its something about its pure simplicity and its concept that really fucked with me. I'll say that you did an amazing job with the theatrics. I've played it at least twice now and it gives me chills everytime.
at first look it looks like any other game but you find out that it is much more than just that. at first you think you are doing nothing bad but then as you grow you consume the child until you break out. it is up to you to decide if you kill the child or let him die.
WHAT IS THIS? I DON'T EVEN
3D action driving game
Manage and train heroes to build up a world-renowned adventure agency!
The Snake/Pinball mashup you never knew you wanted.
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