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PixEvo - The Fountain

rated 4.40 / 5 stars
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Action - Platformer - Hop and Bop

Credits & Info

Jul 12, 2010 | 12:17 PM EDT

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Back To Life 5 Points Recover some strength
The Heart Of Man 10 Points Become a full human
Walking Again 10 Points Get your legs back
More Than A Man 25 Points Grow small wings
The Call Of The Beast 50 Points Become the beast
Speed Run 100 Points Complete the game in 15 minutes or less
True Protector 100 Points Restore the fountain's flow

Author Comments

EDIT: Fixed a couple bugs and tweaked difficulty. Fixed the Speed Run medal.
WARNING MAC USERS: I've had reports of inputs not working on Firefox 2 on the mac, if that happens try more recent browsers or safari.

Hello people!
PixEvo is a retro-styled platformer game where you explore the game world and collect pixels to evolve into better forms with more abilities to reach new places and collect all the pixels and save the world, ATARI-STYLE! haha

It's a small project I wanted to make and I'm glad it's finally out, it has 8-bit music that I made as well so I hope you enjoy it :D



Rated 0.5 / 5 stars

sometimes its very frustrating to get pixels, u dont know which one u can get and which u dont. The fun factor isnt just fun anymore, only frustrating

Evil-Dog responds:

Sometimes I get shitty reviews


Rated 5 / 5 stars

you push enter i like it


Rated 0 / 5 stars

how do i unlock the door?


Rated 5 / 5 stars



Rated 5 / 5 stars

okay, I don't think I've ever written a review for this game, which is a damn shame. might be because it's taken me until now to actually have the patience to beat the game.

where do I start?

well, firstly I'll disregard the story behind this game. It's pretty obviously unimportant--I'm guessing you knew you need to write something, anything, to drive the player to actually stick with the game through all its difficulties.

and this game is absolutely rife with difficulties, in the best way. this is pixel-jumping at its finest; this is inching to the edges of cliffs, making the most minute adjustments to jumps, and making the jumps themselves with every ounce of effort (and button-mashing) you've got. In a way, the ferocity and desperation of the jumps told the story better than words ever could. The protagonist jumps, walks, flies; he hurls himself off cliffs and barely clings to ledges. Through his (and my) utter effort, the story of humanity's unending will to live is elegantly told. (Is the protagonist even human? I doubt it.)

The controls were tight, the jumps were challenging, the gameplay was rigorous and rewarding. I thoroughly enjoyed this game.


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