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I quite enjoyed the game - it's simplicity was quite charming but it wasn't too easy, either, and it was quite fun.
The music was excellent throughout, especially the boss theme, so you get full marks for that.
However, there are too few levels, and the limited graphics do make them look a little dull and bland.
The controls for the wall jump were disastrous - other than just holding up and letting the auto-jump feature do its work, I could never really utilise the wall jump for anything, and it frequently became an annoyance as I ended up latching onto walls and then leaping off of them again when I was just trying to ascend some steps or ledges. One level in particular required frustratingly precise movements in order to avoid launching oneself into a bomb turret.
The boss was no real challenge at all, and indeed suffered from a bug in the second phase - if you stand in the gap in the centre, and shoot the landing blocks instead of the ship, the whole boss still takes damage.
I think a lot more could be done with the game, but it's not by any means a bad start.
Ok game but dont call the guy a ninja. it misses all characteristics of a ninja.
1) Ninjas are stealthy, in the game the enemies knew where u were from a mile away.
2) Ninjas dont use guns, give him a shruiken or a throwing knife.
3) Ninjas dont have crappy annoying theme music. try some oriental mix or something.
I must admit, it did get boring after awhile. Thats about all I can say.
Copy of Star Guard
This game is nearly identical to another indie/freeware game "Star Guard" which pretty much does everything you were trying to do here, but better.
4/10 for the effort, I guess
The only thing that was remotely close to making the character a ninja was the wall jump, and even Mario can do that.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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