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A few things could make it better. Add a shop, let the character evolve, maybe some boss battles but aside from that the games fun.
The whole retro atari flash game idea is old by now, and I have seen games that look like this done before, and done better. This game had awful wall jumping, the only hope you ever had was to mash A and left and right repeatedly, and it's not possible to really choose which side you come up on between the two walls you are jumping on, you just have to pick which ever one it sends you towards, and if it is sending you right into an enemy you have to try again and hope you don't end up flying into the same enemy. The explanation of wall jumping and the long jumps off of walls in game were confusing and vague. Many of the enemies were placed so you would have to jump to shoot them, and when they are one space above you it's a royal pain in the ass to keep jumping and shooting for two minutes straight to kill a single enemy so you can get some gold. The level design was frustrating, especially when you had to wall jump too much. This game got old fast and isn't a very fresh or original idea. About the level design, on the final boss, when it shot the white balls around, many times I would die, and then get spawn killed because the balls go into the little balcony you get for a spawn point.
Was a fun game.
At time during play, I had encountered some hard areas, like that one part where you have to jump onto a platform in the middle of lava, I kept trying it for awhile, I eventually made it, but I had always hit the ceiling and fell in, another problem is that there is another part where after you wall jump, ther's one of those snowball things right in the way, and you bump into it, if you ever make a second, (which I higly suggest you should) may you please add a 2 second invincibility when you respawn, the boss kinda' kept spawn killing me with snowballs.
It is a very great game and I hope to see work just as good in the future.
There wasn't anything that I found to be unique about this game. It was decently made, but it just blends in to the platformer genre. If you added some special features, the game might stand out. A back story might help give some motivation to finish the game..
as someone below me said.. its a good start, but seems very basic, maybe the groundwork for something better.
i love 8 bits..its really good. Just can get a little scratchy and unreliable at times
Bande annonce type aventure/SF influencé par Miyazaki Moebius et syd mead.
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