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This time Bunny battles with all sorts of different ninjas and bad guys. Try to defeat the last boss. Use different Bunny skills like turning yourself invisible and attacking from behind.
theres no PAUSE button
great game however i would like to see a pause button in your next game?
and it would be nice if you added some powerups or or better weapons
The enemies were cool, the bosses weren't too hard, weren't too easy, the soundtrack was GREAT, over-all great game.
I just love it.
It is like one of those arcade games in which you have no continues no extralives eventhough thats frustrating it gives the little push to keep trying till you succed. The music good choice some castelvania music realy great I have not finished the hole game but dang it is hard.
oh just a quick tip use use s to find opening, double tap when you know if the bunny stops won't get hit and hit and jump a lot a lot of AI won't case any harm only big guy or if you are surrounded.
I did noticed the suposed block but it wont defend I guess it's a graphic eror of the bunny trying to hit but it get trasported bero it strikes so it looks like it's bloking. But a block button would no be bad make use mana so the player won't use it for ever.
Starts awesome, then gets kind of boring.
Animation's great, sprites are nice, environments are detailed. It's all pretty cool
I like how you added different kinds of enemies, but the gameplay never really changed throughout the whole thing.
Also, is there a block (or just a bug)? I pressed A and D together and the bunny held out his sword in front of him and used up some mana. If it is a block I think it would have been better to map it to it's own key.
Dude, awesome sprites, GREAT animation. The gameplay does get repetitive though.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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