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Mana Chronicles

rated 4.07 / 5 stars
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Strategy - Other

Credits & Info

Jul 7, 2010 | 2:18 AM EDT
  • Daily 4th Place July 8, 2010

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Author Comments

The demons are relentlessly attacking the village, only a powerful summonor can stand up against this great evil.
In this experimental puzzle/strategy game you have to stand in the shoes of a puzzle wizzard.
Your objective is to match the tokens on the playfield to be able to summon warriors on the battlefield and defeat the evil enemies.

update: yeah daily 4th, thanks you for all votes and comments. we will try to make a better game.



Rated 3 / 5 stars

A few holes in this honest attempt...

Great idea for a game, fun but ultimately classic. I have to say though its not as innovative as it should be. Add more strategy instead of a simple bejewled game.

I'm sure you already have heard this enough, but the first "Back to Menu" button after victory is broken, and requires a restart of the game to continue. Also, the story is very weak. A good rule of thumb is if its not going to be crucial to know, and it's not something someone would want to pay attention to, don't add story. Sounds obvious but most people seem to add story unnecessarily.

I have always had a liking towards games involving summoning, but this game doesn't take full advantage of that idea, and makes it more of a passive feature. Try expanding more on that in future games. Can't wait to see what you can come up with next! =D


Rated 3 / 5 stars

Fun game but...

Its a tad bit choppy while its loading which also takes a bit of time to load each scene.


Rated 3 / 5 stars


the transisitions are rediculous.
id win, then wait like a minute, think, oh shit, it froze, then FINALLY VICTORY comes across the screen, blessing me with more waiting


Rated 3 / 5 stars


Sometimes when you press a button, it goes to the same screen and then when you press the button nothing happens. Big bug, you should fix that. But it's a fun game.

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Rated 2.5 / 5 stars

Decent matching game.

But the transitions are WAY too slow... Waiting for 10 seconds for a victory message? bad... That and I glitched out after the first level, because it wouldn't go "back to map".

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