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Every day the same dream

rated 4.43 / 5 stars
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Credits & Info

Jun 29, 2010 | 1:33 PM EDT

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Author Comments

"Every day the same dream" is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game.

Made in about 6 days: 3 code + 3 content + 1 making crappy drones with an electric guitar (alternate soundtrack that didn't make into the final game).

Music by Jesse Stiles
Made in 6 days for the Experimental Gameplay Project - theme "art game"

Edit: there was a misattribution in the original entry, thank you Tom for fixing it.



Rated 5 / 5 stars


This is by far one of the...the most beautiful games I have ever stumbled acrossed on Newgrounds.The horrific truefulness of the game was what really got to me though.It makes you think:"Is this it?Is this how my life is going,and is that the road I'm going to have to take?That my life is so...Uncolorful?That my life is the same as everyone elses?Do lives really exsist?!"It makes you think if reality is as real as what most people say it is,and for this game,I commend you.You have the thought structure of a genius and the mind of what a proper human should have:A Thinker.I praise you,and keep up the good work.


Rated 5 / 5 stars

........................I'm speechless.

This is a beautiful game. I didnt really get it untill the end. When I finally got the idea of the game it made me fell something undescribable. When you get it, you will too.


Rated 5 / 5 stars


I get it everyday he live the same life even when he kills himself he still lives the same life Really Beautiful dude


Rated 5 / 5 stars


.understandable...great.....all my 5 and 10 belong here!!!!! best game played so far!


Rated 4.5 / 5 stars

Great, and replying to a previous post I will say:

The game was cliche, he needed to walk faster and this message is already well known, still I liked the way it was portrayed, I like how everything was so subtle.

I was reading the past comments/reviews, and one comment stated it right:
The absurdity of meaning. It doesn't matter whether it is a monotonous life we're leading or one full of random interactions, that life is the same life. The only thing that changes are the ethical issues involved between the transitions of before and after. (Before the mass suicide and after it)

We make our own life, interpret it our own way, how grateful we are for what we have is our state of mind, our mental strength.

But then again, that's a little harsh. I think... The Ethical issues this game invokes play a key role in the way we interpret the message, it isn't the monotony of the world that hits you, it's the after-effect of the message.

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