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Credits & Info

Jun 29, 2010 | 1:33 PM EDT
  • Daily Feature June 30, 2010

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Author Comments

"Every day the same dream" is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game.

Made in about 6 days: 3 code + 3 content + 1 making crappy drones with an electric guitar (alternate soundtrack that didn't make into the final game).

Music by Jesse Stiles
Made in 6 days for the Experimental Gameplay Project - theme "art game"

Edit: there was a misattribution in the original entry, thank you Tom for fixing it.



Rated 5 / 5 stars

This is fucking amazing. I lived through several days with no knowledge of what to do. About my fifth day, I finally figured out I could go left instead of right and talked to the hobo. He brought me to the graveyard. Then, I did another normal day. Only when I got to the workplace, the chart was further along. I literally jumped at the sight of a red line all because of how this made me feel while I was playing.

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Rated 0 / 5 stars

my boss fired me ;´(


Rated 5 / 5 stars

i like how after each time it lowers by 1 step like first, 5 more steps youll be new person 4 3 2 1

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Rated 5 / 5 stars

so deep man i liked it

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Rated 5 / 5 stars

It's very original, the ending is really confusing but awesome. I didn't sit in my cubicle :D