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Every day the same dream

rated 4.43 / 5 stars
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Credits & Info

Jun 29, 2010 | 1:33 PM EDT
  • Daily Feature June 30, 2010

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Author Comments

"Every day the same dream" is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game.

Made in about 6 days: 3 code + 3 content + 1 making crappy drones with an electric guitar (alternate soundtrack that didn't make into the final game).

Music by Jesse Stiles
Made in 6 days for the Experimental Gameplay Project - theme "art game"

Edit: there was a misattribution in the original entry, thank you Tom for fixing it.



Rated 5 / 5 stars

Individual and astounding.

The artistry is amazing in it's simplicity.


Rated 5 / 5 stars


Thank you.


Rated 5 / 5 stars


This is one of the most stunningly creative, artistic, and enjoyable things I've ever witnessed on newgrounds. The plot line was simple, yet incredibly rich. The playing felt authentically self directed as you were forced to pay attention to the simple minute details of every pixel on the screen. The existential attachment you feel for this "other" character than you have created has created a very unique, bittersweet response. The alienation was expressed well with very saturated grey tones amid the harshness of the TV and the Alarm. I would love to se more of this kind of work.

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Rated 5 / 5 stars

That was very cool,

I don't wanna be cheesy, but I don't want to let this thought die. I live such a bland life, so I do a few things to spice it up, to cope. Going to work, well it motivates me to do something different. The leaf I found let me think of how things never last, so I should enjoy them while they last. The cow's interaction told me to enjoy simplicity. Wearing no clothes makes me feel liberal and fun. The old man taught me to enjoy serenity and just passively living. I felt reapped and jumped off, showing that I could express my true emotions, if it means killing me. I survuved for a greater reason; everyone else hadn't changed from their normal lives. They ended up killing themeselves (like I did, except they only broke away late). The charts represent the company's employees, although I find new stuff in life. The wife could have committed suicide as well, but I think the old lady was an oracle or something like that. I do not want a cubicle job, but if I do get one, this shows me life is to be enjoyed little by little, or we wouldnt be living life at all- it would be living a lie.

Art games always gets to me, but I'm almost always terrified by them... for obvious reasons. thank you for not using sound effects and not using an eerie background because they always get me the most.

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Rated 5 / 5 stars


Deserves nothing less than a 10, this is a work of art.

And for all of you assholes who say "HURR, WHERE'S THE SHOOTING. THIS GAME IS BORING." You all can go to hell. Not everything in life can quench your short intention span.

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