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Jun 29, 2010 | 1:33 PM EDT
  • Daily Feature June 30, 2010

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Author Comments

"Every day the same dream" is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game.

Made in about 6 days: 3 code + 3 content + 1 making crappy drones with an electric guitar (alternate soundtrack that didn't make into the final game).

Music by Jesse Stiles
Made in 6 days for the Experimental Gameplay Project - theme "art game"

Edit: there was a misattribution in the original entry, thank you Tom for fixing it.



Rated 4.5 / 5 stars

pretty kool

i liked it and the end was trippy but neat


Rated 3 / 5 stars

:( If only

Good game but after an hour trying to figure out the last step I got a head ache from the music. This game is starting to make me rage you walk so slow and i do not know what to do. :( It was awesome till the last step I found all the others in like 10 min.


Rated 4 / 5 stars

Well done

Made me thankful for what I have. Also, u mad douche?

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Rated 5 / 5 stars


i get it. i actually do but on a deeper level. thanks for this great experience.


Rated 2.5 / 5 stars

Interactive movie? Sure. Game? Not even close.

I get how repetition can work to illustrate a dull monotone, which is what you seem to be going for with the music and color scheme, but it just doesn't work well in a game. Games are meant to be fun and hold the attention of the player, not boring. Experimental games included. I really don't care enough to figure out what the 'final step' is because it's so PAINFULLY FUCKING BORING that I really don't have the patience to do so. Do I get dressed and go to my job and jump? Nope. Do I not get dressed and go to my job? Nope. Do I go off the screen on the driving or outside sequences? Nope. The objective of what you're supposed to be doing is meant to be clear cut whenever you're playing a video game.

So when you strip this 'game' of what little gameplay value it had, all you're left with is an apathetic and somewhat pretentious watered down vague plot. I get it, the life of the average working Joe is boring and dull and the only escape is death. If that wasn't made painfully obvious already. I'm not even sure if the music is intentionally horrible but it is after 5+ failed attempts each spanning over a minute to figure out what the fuck you're supposed to be doing.

I honestly wanted to like this, I did. But it's not a game and if it is it's quite possibly the most boring, dull, and uninteresting game out there. The only goal is to figure out what the next of the steps are, and when there are no challenges, clues, or signs that you're doing the right or wrong thing and you can spend up to 10 minutes trying to figure it out, there is little incentive to do so. I firmly believe that a game doesn't deserve a high score based on graphics or plot alone, which is why I dislike the Color My _____ series, and this game satisfies my hatreds on all fronts. Art alone in video games can be a medium to convey a message, but without gameplay the point is moot.

(feel free to downvote this review haters, the uneducated are quick to claim genius in things they don't understand which is why I feel this has such an undeserved score)