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Credits & Info

Jun 29, 2010 | 1:33 PM EDT
  • Daily Feature June 30, 2010

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Author Comments

"Every day the same dream" is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game.

Made in about 6 days: 3 code + 3 content + 1 making crappy drones with an electric guitar (alternate soundtrack that didn't make into the final game).

Music by Jesse Stiles
Made in 6 days for the Experimental Gameplay Project - theme "art game"

Edit: there was a misattribution in the original entry, thank you Tom for fixing it.



Rated 5 / 5 stars

dont get it

i dont get the ending what happed? its like its him who fall still dont get it


Rated 3.5 / 5 stars


I dont realy get it.
lost of going right without reason....
still like it... just dont know why.... :S


Rated 5 / 5 stars


perfect game. it makes me want to do good in school so i dont end up like that guy. nice music; powerful meaning; bravo

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Rated 5 / 5 stars

Very powerful meaning

this game was fantastic! i love how the elevator lady was like the vodoo lady and told you how much you have left.

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Rated 3 / 5 stars


Well drawn, good message about the monotony of life. but honestly, it was boring. It was artistic, but i would have rather have not wasted my time with it.