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Credits & Info

Jun 29, 2010 | 1:33 PM EDT
  • Daily Feature June 30, 2010

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Author Comments

"Every day the same dream" is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game.

Made in about 6 days: 3 code + 3 content + 1 making crappy drones with an electric guitar (alternate soundtrack that didn't make into the final game).

Music by Jesse Stiles
Made in 6 days for the Experimental Gameplay Project - theme "art game"

Edit: there was a misattribution in the original entry, thank you Tom for fixing it.



Rated 5 / 5 stars

Real deep

But I dont get the ends meaning :/
and i would have liked to be able to keep working at the Cubeical


Rated 4.5 / 5 stars


The ending was sad. You're like "Hey, dude! Where is everyone?"
"... *jumps*" The last guy on Earth (basically) killed himself. I bet your character did too. Good game, sad but good ending.


Rated 5 / 5 stars

piece of truly art

this game amazed me so much, by seeing it for the first time i thought it would be just a simple game,but the concept is really great ;o

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Rated 4 / 5 stars

Its great if you get to the end.

I liked it. Could of been better but ounce you find what you have to do it good.


Rated 5 / 5 stars

awesome one of the best in NG

the music, the history, and the final, awesome game, its perfect and an easy game

very good job

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