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Credits & Info

Jun 29, 2010 | 1:33 PM EDT
  • Daily Feature June 30, 2010

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Author Comments

"Every day the same dream" is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game.

Made in about 6 days: 3 code + 3 content + 1 making crappy drones with an electric guitar (alternate soundtrack that didn't make into the final game).

Music by Jesse Stiles
Made in 6 days for the Experimental Gameplay Project - theme "art game"

Edit: there was a misattribution in the original entry, thank you Tom for fixing it.



Rated 0.5 / 5 stars July 1, 2010

Newgrounds has to undergo a transformation.

Seriously, if one wants to be on the frontpage, all he has to do is thinking of a pseudointellectual story and put some nearly offending gameplay on top of it.
Really, that's worse than some kind of pseudo-intellectual shortstory in a school newspaper using a "you"-narrator.


Rated 3.5 / 5 stars July 1, 2010

Interesting Concept

An interesting game.

Clue for those wondering. Try changing something every scene. Explore every option. Go in different directions. Don't let the pack dictate how you should go.


Rated 5 / 5 stars July 1, 2010

Whats the last step?

Absolutely amazing game but i must know it.


Rated 4 / 5 stars July 1, 2010


I "beat" it and "won"

People find this review helpful!


Rated 5 / 5 stars July 1, 2010


great game and it looks fantastic, so simple yet so new en fresh.