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Credits & Info

Jun 29, 2010 | 1:33 PM EDT
  • Daily Feature June 30, 2010

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Author Comments

"Every day the same dream" is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game.

Made in about 6 days: 3 code + 3 content + 1 making crappy drones with an electric guitar (alternate soundtrack that didn't make into the final game).

Music by Jesse Stiles
Made in 6 days for the Experimental Gameplay Project - theme "art game"

Edit: there was a misattribution in the original entry, thank you Tom for fixing it.



Rated 5 / 5 stars July 4, 2010

So Nice !

Good Work.


Rated 5 / 5 stars July 4, 2010


After everyone was gone, and I went to work, I got some serious chills!


Rated 5 / 5 stars July 4, 2010


This was good. I loved the existential feel/theme. I got the "end" and it was left me with the impression that this flash is supposed to be deep and it was. It makes me feel a little crappy since it's basically my life. But it's an awesome flash. Great job. I'd love to see more.

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Rated 4.5 / 5 stars July 4, 2010


You didn't enjoy it because one, you're stupid, and two, you played it wrong.

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Rated 5 / 5 stars July 4, 2010


I really liked this. The art style and music went great together and with the message I think you were trying to get across. I couldn't stop until I finished the game; it really drew me in, especially seeing how death didn't even stop it. I just felt like I had to find the solution, and while the game prompts a bit of sadness, I enjoyed it a lot.

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