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Credits & Info

Jun 29, 2010 | 1:33 PM EDT
  • Daily Feature June 30, 2010

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Author Comments

"Every day the same dream" is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game.

Made in about 6 days: 3 code + 3 content + 1 making crappy drones with an electric guitar (alternate soundtrack that didn't make into the final game).

Music by Jesse Stiles
Made in 6 days for the Experimental Gameplay Project - theme "art game"

Edit: there was a misattribution in the original entry, thank you Tom for fixing it.



Rated 2.5 / 5 stars December 31, 2012

HOW THE H3II DO YOU BEAT THE GAME??!! (please respond.)


Rated 5 / 5 stars December 26, 2012

This game was beautiful. Such a topic of repetition and suicide...very nice, and very good way of taking this concept and putting into a game. I just couldn't get over the ending, it was fantastic, as well as sad. Not the most "exciting" game, that is for sure, but definately one of the most meaningful. Thank you for creating this.

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Rated 5 / 5 stars December 8, 2012

Killer concept dude


Rated 4 / 5 stars December 2, 2012

wtf did i just witness at the end?????????


Rated 3.5 / 5 stars November 27, 2012

I liked it, alot.