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Use your ninja skills and run as far as you can.
A game inspired by Canabalt and made in trendy pixel style.
Comes with achievements and has a nice learning curve.
I hope you'll like it.
ha i can play this all day
Don't forget to make a breaks for food. ;) Thank you for playing!
one of the best games on newgrounds. i say it's better than canabalt with because it's more complicated and just generally better
I'm glad you like it. Thanks!
This is not a running game. The platforms get too short so you just hang back and time your jumps. And the enemies are pointless because of stone skin. It stumbles and falls halfway between a great platformer and a great running game, and ends up being neither.
Also, I've sailed up high under grappling hook zones only to plummet into gameover land a few times. What's up with that?
What about grapple - just don't hold the jump key when under the grappling zones. Try to tap it instead and you'll see how it works. Sorry if it's not clear. I should been include this in the tutorial.
The enemies become pointless because you've mastered the game and can run at full speed. Congratulations!
Pretty dang good
Well this is a fun game but it reminds me a lot of canabalt and it is pretty much the exact same except different sprites.It still was fun I wish it had medals I can get over 500 but not at least to 1000.It was still a real fun game Mofunzone is great sponsors and it was a fun 30 mins.Great job with the games you guys aren't really a disappointment to me ever
Yes, MoFunZone is a great sponsor. I'm glad you like the game. Thanks!
Decent, but needs some redesign
Not a bad attempt at twisting the Canabalt formula, but as Trimaster7 said below, the shooting mechanics becomes unnecessary with the Stone Skin capability.
One thing that puts it below Canabalt is the lack of speed, though. The platforms are mostly small, which kinda limits your freedom. You can't just sprint through the game because doing so would cause you to drop into a pit. The player then ends up being forced to slow down, which really hinders the sense of speed which made Canabalt so much fun to play.
Perhaps longer platforms can be used? They would allow a player to sprint, and give him time to judge the next jump without the need to slow down.
Apart from that, maybe do something about the redundancy of the enemies when you have Stone Skin on, and an indicator about the swinging ability as stated by Sketchyboy2000.
All in all, decent effort, but it could use some more thought.
There is no game on Earth that can compete with Canabalt. It's simply the greatest. And I didn't even tried to. :) Canabalt has completely different feel. And I love it. But I was concentrated on making a game with more fun than tense. That's why I added to this concept a lot of stuff like shooting, double jump, grappling hook, shield, slowing down, speeding up and achievements. Thanks for your review and for checking out my game!
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