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3D projects i have worked on in Blender and Maya. all of them i made in blender except the chess set i made in Maya. all originally made, with no help.
Good work on your models.
I have one suggestion though, for your blender projects (it was really bad on bullet bill), Select all the vertices in edit mode and pick "Set Smooth" so the normals don't look rough and geometric.
thanks for the suggestion. ive tried it and it makes them look alot better, unfortunately for some reason(when i render the animation) when the light hits different angles on the object it makes it look like it is striped, ive tried taking away shadows and everything i can think of but nothing seems to work. do u have any ideas?
Featuring Epic Voice Guy
A big head dog auditions to be the mascot of some commercials.
Detective Nwar flashes back to his days as a police officer.
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