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<lightBot 2.0>

rated 4.45 / 5 stars
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Puzzles - Other

Credits & Info

Jun 18, 2010 | 2:45 PM EDT
  • Daily 2nd Place June 19, 2010

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Author Comments

Now there's a new version available for iPhone, iPad and Android! Head to for download links!

Light-bot is back, more puzzling than ever! Use programmer-style logic to tell the bot how to light up all the blue tiles! Functions, conditionals, recursion, expert levels- many different features for new and old players.

Light-bot 2.0 is a collection of a lot of the ideas I received from the first one and I want to thank each and every supporter of the original game. This would not be the same game it is now without you all!

Big thanks to Shael Riley and the Double Ice Backfire ( m/) for creating an addictive soundtrack- one of the songs is a remix of the original Puzzling tune!

If you get stuck you can always check out the walkthrough made by the legendary Tasselfoot or roll over
the question mark in game to read a description of everything in the game.
Have Fun :)



Rated 5 / 5 stars

i love recursion

awesome game bro, this game makes me yhink like a rela programmer, keep it up =D !!


Rated 5 / 5 stars

Amazing game

Very nice, but definitely needs a debugger ;)


Rated 5 / 5 stars


this game is exactally what im looking 4 great job


Rated 5 / 5 stars

nicelly done

good work there


Rated 5 / 5 stars

Love it

I thought the first Lightbot was an amazing and the sequel did not disapoint. It was the same game... but better! Being able to twist the board is a nice feature (though I, admittedly, never really used it), and the expanded programming concepts like recursion were a very nice addition.

My only complaint was the conditionals. It needed a better tutorial than just the box popping up to tell me what to put there. It took me a while to understand how they functioned in the game. It wasn't until I noticed the little question mark box that I really figured them out. It was a great addition to the game as well, I just wish it hadn't taken so long for me to really know what was going on with them.

I think it would be neat if you could fix it to where we could place the conditionals ourselves. Click a block and change it's color. That way instead of you having to set up the map to use the conditionals, the player could instead. But then again, maybe the inclusion of such a feature would make the game to easy.

Anyway, I really, really, really hope to see another one of these in the future. I was checking out the games on the front page and noticed a new Lightbot and was super excited to get started. I'd totally buy it if it were a downloadable game on my console.