Be a Supporter!

Credits & Info

Jun 17, 2010 | 9:18 AM EDT

If you liked this, check these out!

Author Comments

A mini-game made in 7 nights for the May 2010 High Velocity competition put on by the Experimental Gameplay Project.

This game is about a falling star that is burning out. Catch Dreams and Golden Dreams for star power while avoiding Nightmares. Rainbow Dreams have random effects including super sized star, Nightmare shield and the rainbow tail.

Hint: Occasionally it doesnt hurt to hit a nightmare to help regain some control.



Rated 3.5 / 5 stars


yah i say slow down the game or at least make an option to change between diffrent speeds like slower or faster


Rated 4 / 5 stars


For me it just went to fast and I couldnt get the star power, and after a while it gets repetitive.


Rated 5 / 5 stars

Cool effect

I really like your background pictures. you gave some depth to each pixel!


Rated 4.5 / 5 stars

Not bad! Not bad at all!

I enjoyed this. I like the graphics and the concept. I had a hard time manuvering the collector with the touch pad on my computer though, which made me bored kinda quickly. I think this could expand to be a very interesting game! Good job!


Rated 5 / 5 stars


Not a bad one here the fact paced action and graphics of this game were very intriguing I liked the ability to change into different stuff

next time I suggest adding some sort of zoom effect too.