Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game.
The result is 'Loved' - a short story in the form of a flash platformer.
1. It should be much easier to perform precise drops now
2. Resurrecting inside walls should no longer be possible
3. Slope-related glitching should no longer occur
4. Added a small secret
SWEET! And i understand it.
*Spolier alert* If you follow it throughout, it says it loves you and that it controls you and that you are its. So at the end you come into a big room and you see this floating disc thing at the end, i figured it out (i think) that that thing is a coin of some sort and the thing speaking to you was greed, and it could control your body, or mind because it would take over your life if you followed what it said, as jumping into a pit of spikes for money. Thats just what i think :)
I loved it, its really a game about the story, and not the game itself.If you disobey your "master" you become somewhat blinded by what to do with the colors, If you obey him, you can see the world around you for how it truely looks, although you have to wonder if fallowing this strange "master" was actully good, as you lose your own choices, and somewhat damage your self mentally and physically in the process.
In defense of games as art, this is here.
I couldn't help but obey the guy, and even after the ending, thought I was curious of what he would say if I went against him, at the same time I would rather have him love me then hate me :)
Really nice game.
I feel sad
The first time I played, I was afraid of the narrator. At the end, he told me I was a woman. The second time I played it, he asked if I hated him. So I told him I stayed. The third time, he asked again why I hated him. I went.
The lesson? Even if it seems like this person is in control, in the end, we have the most power to hurt. We can rebel against every command, and we can disappoint every expectation. In the end, we have the choice.
I don´t know what the hell I have just played, but it´s sure I´m going to play it again.
Still alive man!
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.