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Jun 14, 2010 | 8:57 PM EDT

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Author Comments

I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game.

The result is 'Loved' - a short story in the form of a flash platformer.

1. It should be much easier to perform precise drops now
2. Resurrecting inside walls should no longer be possible
3. Slope-related glitching should no longer occur
4. Added a small secret



Rated 2.5 / 5 stars


When the game loads, all i see is a black screen with a small bar in the corner. The bar doesn't move, but when i restart the game, it's loaded to a different point, but still doesn't move. I really want to play this game.

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Rated 2.5 / 5 stars

There's something horribly wrong with the code in this game. From what I've read in the comments there should be some kind of outside prompting from a disembodied voice. I got the message "No, you are a girl," at the beginning, and the word "Disgusting" popped up twice during gameplay. From what I've read, the disembodied voice will give you commands throughout the game. This does not occur for me. I've tried this game on two seperate computers and three different web browsers on each computer.

I see that you updated the game recently, perhaps this may be the problem. I feel like I'm missing out on something great, if you think it is something I'm doing wrong, please respond. However, I urge you to re-check your coding. I can't wait to play this game!


Rated 2.5 / 5 stars

Good design but... its creepy

This game confuse the mind...


Rated 2.5 / 5 stars

I don't understand the point.

Esotericism aside, this only occupied me for 4 maybe 5 minutes, and I didn't get anything out of it. Obscuring a meaning by being vague doesn't make it deep, not that you've claimed this is. I guess this game sort of made me want to rebel against you and tell you how horrible this game was. XD but it wasn't terrible, it was just seemed strange for the sake of strange.

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Rated 2.5 / 5 stars

F*ck this

Okay, good concept and all, but wtf man! The camera movement sucks ass, the thing that you control cant even walk or jump well, how the f*ck am I supposed to play this? Yes, the concept and idea is important, but this is still a game! The ameplay should not be neglected...