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Credits & Info

Jun 14, 2010 | 8:57 PM EDT

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Author Comments

I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game.

The result is 'Loved' - a short story in the form of a flash platformer.

1. It should be much easier to perform precise drops now
2. Resurrecting inside walls should no longer be possible
3. Slope-related glitching should no longer occur
4. Added a small secret



Rated 5 / 5 stars

Amazingly adaptive

I played is 5 times, choosing a different path each time, and I still feel as though i could find more outcomes. A truely deep and adaptive game, well done sir.


Rated 5 / 5 stars

i feel loved

I hope that mine is a football. If it isnt, then i am not loved. lol


Rated 5 / 5 stars


I really loved the game. Honestly, I accidently clicked boy, and how it kept calling me good girl it reminded me of my friend Nick. :c
And gosh I'd do anything for him as long as it isn't inaproparitate. xD So I pretty much did everything it told me and Said I was excited to see it
Haha I got this smile on my face when it said "I've loved you always" =P

It was a great game. Amazing.


Rated 5 / 5 stars


What such a impressing game you made.

You just made my day and teached us all a lesson.About love,and life.


Rated 5 / 5 stars


You think the way I do; I got the game's message right away and I was glad to see that someone in this world still saw truth! Great, and I've no reason to rate lower than a perfect 10/10