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Credits & Info

Uploaded
Jun 14, 2010 | 8:57 PM EDT

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Author Comments

I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game.

The result is 'Loved' - a short story in the form of a flash platformer.

Updates
1. It should be much easier to perform precise drops now
2. Resurrecting inside walls should no longer be possible
3. Slope-related glitching should no longer occur
4. Added a small secret

Reviews


kikamonjukikamonju

Rated 5 / 5 stars June 20, 2010

WHAT?

I loved the game. it was fun to play. i understood the theme of controlling, but i'm not sure i understand the actual message.



zgamer49zgamer49

Rated 5 / 5 stars June 20, 2010

I jizzed

It had a great meaning to it. For anyone who didn't get it, you probably just shouldn't rate it at all.


People find this review helpful!

c70y49c70y49

Rated 4.5 / 5 stars June 20, 2010

i liked it... it was well made.

but...
i dont quite get your message. sorry if im dense or somethin, but it just didnt seem to resonate a strong meaning to me.



epicBlazingAngelepicBlazingAngel

Rated 2 / 5 stars June 20, 2010

interesting

Its strange the more you disobey the voice the more colorfull things get but if you obey things stay drab but things come into focus. This may sound sorta sad but the most i can pull ouut of this game is "In love if you disobey your wife you will see pretty colors but if you obey things will slowley come clear".



americanlukaamericanluka

Rated 4.5 / 5 stars June 20, 2010

Not bad

It is fun and artistic and all of that but I dont thick a master can pick a sex.I tried