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Jun 14, 2010 | 8:57 PM EDT

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Author Comments

I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game.

The result is 'Loved' - a short story in the form of a flash platformer.

1. It should be much easier to perform precise drops now
2. Resurrecting inside walls should no longer be possible
3. Slope-related glitching should no longer occur
4. Added a small secret



Rated 5 / 5 stars


This was pretty damn good... I did felt 'controlled' for some wierd reason, I sat for like 20 seconds watching the 'the end' logo at the end... This game grabbed me and few games do!

Guess I love emotional games... (Like Mass Effect 2 for example, action + emotional drive)

I wish there would be more games like this! :D Keep 'em coming! :)

People find this review helpful!


Rated 3.5 / 5 stars


man this bame is freaking me out


Rated 5 / 5 stars


the game looks good but how do i move?


Rated 5 / 5 stars


amazing. reminds me of portal a little bit

People find this review helpful!


Rated 5 / 5 stars

What about the ending

I always get hooked on these kind of games, I really like to find out who or what is at the end. Please make another, I really want to know who he/she found