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Credits & Info

Uploaded
Jun 14, 2010 | 8:57 PM EDT

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Author Comments

I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game.

The result is 'Loved' - a short story in the form of a flash platformer.

Updates
1. It should be much easier to perform precise drops now
2. Resurrecting inside walls should no longer be possible
3. Slope-related glitching should no longer occur
4. Added a small secret

Reviews


LukespadeLukespade

Rated 4 / 5 stars

I am... Really confused...

It was engaging... but confusing...



Slash6776Slash6776

Rated 4.5 / 5 stars

Cool

This game is apsolutely stunning but the story confused me slightly. And i am NOT a girl!!!!!



pordingospordingos

Rated 4.5 / 5 stars

??????????????????????????????

Ummmmmm DUDE I am not a girl!!!!



SeelkadoomPLSeelkadoomPL

Rated 4.5 / 5 stars

too much

Well, people love weird plots about love, hate, mysterious voices talking to you and so on.

But people hate when they can't understand. You give player too much choices and too less answers. Game is good, i like it, but I think that every mystery should have its conclusion. Your game don't have one, so it is not so good as it could.



OkenkingOkenking

Rated 5 / 5 stars

i is confzzled @.@

for the most part i did the opposite of what it would me to do cuz the game insisted that i was a girl and at the end it said it loved me? fun game all in all