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I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game.
The result is 'Loved' - a short story in the form of a flash platformer.
1. It should be much easier to perform precise drops now
2. Resurrecting inside walls should no longer be possible
3. Slope-related glitching should no longer occur
4. Added a small secret
I loved you.
This really is... touching. I loved to be loved first, and to be hated then. You are just great, keep up.
An interesting piece. I enjoyed it.
I don't really care to share my interpretations, but I will say this is one of the most interesting pieces around.
This is a dark, moody platformer and I thought the message / story was very interesting. I'd love to see more things like this, maybe a sequel?
AWESOME GAME!!!!! But what the fuck just happened????
Manage your team of adventurers as you raid the local dungeon for treasure!
Defend your castle against countless hordes of monsters.
Turn on all tiles!
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