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I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game.
The result is 'Loved' - a short story in the form of a flash platformer.
1. It should be much easier to perform precise drops now
2. Resurrecting inside walls should no longer be possible
3. Slope-related glitching should no longer occur
4. Added a small secret
I loved you.
This really is... touching. I loved to be loved first, and to be hated then. You are just great, keep up.
An interesting piece. I enjoyed it.
I don't really care to share my interpretations, but I will say this is one of the most interesting pieces around.
This is a dark, moody platformer and I thought the message / story was very interesting. I'd love to see more things like this, maybe a sequel?
AWESOME GAME!!!!! But what the fuck just happened????
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