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Credits & Info

Jun 14, 2010 | 8:57 PM EDT

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Author Comments

I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game.

The result is 'Loved' - a short story in the form of a flash platformer.

1. It should be much easier to perform precise drops now
2. Resurrecting inside walls should no longer be possible
3. Slope-related glitching should no longer occur
4. Added a small secret



Rated 4.5 / 5 stars

Holy... WTF

The first time was hard, because I kept ignoring all the things like don't touch the statue and jump into the spikes. But then I restarted and finished it. It was a cool game, but I need to play through it again to see if there's anything else to it.


Rated 5 / 5 stars

i LOVED this game

i loved the history that little voice that makes you do anything for love, for love to this game i kept playing it to see what was going to happen, just amazing, how a simple game can be this awesome.


Rated 5 / 5 stars


Kind of Random. Kinda Strange. But very interesting and fun.


Rated 5 / 5 stars

I do not understand.

This game is quite deep.

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Rated 5 / 5 stars


this is an amazing game. its incredibly compelling and i was drawn in instantly. Hope to see more of your work on here. GL.