Hexen was a Fun Game
I remember playing Hexen for the N64, giggling as I repeatedly sent my warrior off a cliff after learning that you can die from it. The screams and splatter got to me like an R-Rated Looney Tunes cartoon.
I get that this was a demonstration of terminal velocity, that despite differences in mass or weight, that objects eventually fall to earth at the same speed. Silly.
This was a very early piece, very crude, nowhere near the quality the author achieves today, but it's a good gauge of her understanding of Flash, animating, and of course, physics.