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Credits & Info

Uploaded
Jun 5, 2010 | 6:26 PM EDT

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Author Comments

And whoever is voting this movie down is obviously a retard, because they can't make flashes as
good as this, they know nothing of effort or hard work. so please who ever is voting this flash down
Go kill yourself

Also be sure to submit it to the Metal slug collection! :D

The year is 2401. Marco Rossi was in battle with the rebels untill they
decided to Destroy sunset city [random name because metal slug never had
a city name] but it only managed to destroy a fraction of the city leaving it
to ruble. as Marco gets up he meets one of the future rebels in quest to
help him succeed in killing General Morden, will marco align forces with
this Futuristic rebel? will he be able to kill the rest of the rebels and
morden? find out now in part 1,

-Problems-
there has been some bad lag on this movie due to its large size, and
changing some scenes with marco around. his movements might be
late on some occasions. and as i said in the "credits" i couldn't add
anymore parts. so stay tuned for the next episode.

Reviews


ClaximillionsClaximillions

Rated 3.5 / 5 stars

Good Move

The text in the beginning was a little too fast. I barely read 3/4 of it and I'm a good reader. It was a good movie but there could be a little bit more animation added to it though, like recoil as an example. Instead of a few loops put together. But as a 16-bit or whatever the hell it is, it was pretty good! I also liked the fire graphics when the guy was on fire after having the tank blow up.
4/5
7/10


Spaderz responds:

thanks man i appreciate the review and the vote!


Comanche-JoeComanche-Joe

Rated 4 / 5 stars

Another day...

This was cool, a little laggy, fast and small captions, but all round a good Metal Slug Flash. :)


Spaderz responds:

thanks, and as i said before i will try and work harder on the Sequel


juliodenirojuliodeniro

Rated 3 / 5 stars

Not bad, but...

The movie is not bad, but it has a few issues present. The most annoying one is the very short amount of time to read the characters' dialogs. There also seems to be some parts where the transitions are non-existent and Marco just seems to swap places in an instant.

This is a good effort, just try to keep more attention to little details.


Spaderz responds:

i can understand the dialog problem but i didn't know how many frames to put in for it. for example i would count to atleast 80 frames for 1 dialog box but it was still fast i will try and fix that in the sequel. and yes. marco went fast when some of the dialog was going on, but that happened because in the first scene when that riflemen runs at marco when he shoots him he died instantly. before they both ran at eatchother and then they slowed down. that's what made marco skip all those dialog's and some of the scenes