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Jun 2, 2010 | 11:16 PM EDT

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Author Comments

Edit: Thanks for the frontpage Tom :3
and for all of those asking for control explanation, don't skip the intro! click to jump, mouse to move and space to attack!
sorry about the lag issue, i'll work it out next time

*THE OBSTACLES HAVE A YELLOW GLOW AND COME OUT FAST CLICK TO JUMP THEM*

So after three weeks in the newgrounds office, being taught AS2 by Tom himself this is my first game: Philly Phlash Mob. Control a flash mob through the streets dodging obstacles and defacing buildings and flipping a bus!
Thanks for all who supported this and for wacky office adventures please read the blog:
http://spacebolt.blogspot .com

Reviews


gracemagdalenegracemagdalene

Rated 2.5 / 5 stars June 17, 2010

Kind of Entertaining

Yeah it was a really simple game, but isn't that the point of this? It's just a really simple and mindless fun waste of time.

There are some points of the game I don't totally understand, like the whole concept of picking up friends since they don't seem to do much...

This is a very simple, old school kind of game that has some quirks. I think if you can appreciate it for its simplicity, then it's tolerable and kind of cute.



BigFatPenguinBigFatPenguin

Rated 2.5 / 5 stars June 14, 2010

Practice Practice and Practice

Okey, so I admit this isn't a good game, but can't say that it's that terrible.
I've seen alot of worse than this and being the first game it's.... okey I guess.
People have to start somewhere and this is a okey start to begin with.
Practice and it will better.

So if you want to make something like this again you should make it more smoother with the controls. Also you should make the obstacle look like it's on the ground and it should be more different ones. Also I think it's better to have keys to move the characters sometimes and that you don't skip the building everytime you tag it. It's annoying.
Music : Okey, but in games like this, you should make it so it play further even if you die (Remember mute and that blabla)

uhm... Score and special bonuses should be with it, and I don't so why you could make a game where you upgrades that got something like this.

Now, I just give some ideas you could put it in future and are not saying you should have all this done by the next game lol. Just take some ideas and put to a new game and see what people response to that.

I really don't have much else to say, so..... keep up with the work and just practice !


People find this review helpful!

Mister-ChickenMister-Chicken

Rated 2.5 / 5 stars June 14, 2010

SPOILER

At the end you push over a bus, that than lights itself on fire.

Btw, this game sucks.



wormhole75wormhole75

Rated 2.5 / 5 stars June 11, 2010

good concepts but...

The concept was good. i thought the idea about creating a mob and letting them run wild was very origional. I can see that you've but quite a bit of effort into this game. However, it might be my computer speed but i found the lead gangster very unresponsive to the spacebar on my computer. His movements were also quite fragmented at times. Good for a first time though, so heres a five. :)



Hicaro91Hicaro91

Rated 2.5 / 5 stars June 16, 2010

Don't give up!

I agree with TheDarkJuggla about the defects but I like a lot the idea of the
run&tag game and the spirit of urban chaos.
Listen to me Steve: this game need to be revisioned and you have to add some kind of steps that divide the walktrough and bring the game to an end across an evolution.