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Tower Defense Meets Fog of War.
New Levels added: leave feedback on how you like them.
This game is still in its BETA version, so bear with us if there are any game issues. Please help us out by submitting bugs, giving feedback, and voting.
It looks that the bug was fixed and the game is now fully playable. Thanks for you patience.
University of Washington Games Capstone Spring 2010
Jacob Masaki, Katherine Allaway, Kyle Conroy, David Truong, Sean Ren
Art by: Marianne Lee
Music from ccMixter.org
Sounds from Freesounds.org
Copyright Jacob Masaki, Katherine Allaway, Kyle Conroy, David Truong, Sean Ren, Marianne Lee 2010
New version uploaded!
Just an update from the dev team - We have uploaded a new version of the game, with the bug that was causing the game to crash fixed :)
Hope you enjoy the late game!
crashes at end of 1-4
but other than that, great game. Nice engine, and i like the idea of not having to pay money to buy towers. But it needs individual upgrades for the towers themselves.
Not entirely sure if this is only for me, but upon completion of level 2-1 the game would freeze, and the computer would bring up an error stating something involving runtime needing to shut down or requesting to shut down. This has happened on all 3 attempts, and in one case earlier the game froze at 1-3. These errors have caused the computer to run incredibly slow until the computer reopened the interent with the game ready to play again (thank you microsoft for your useless feature)
Aside from that, the game is storyless with no pregame tutorial. everything must be learned while in game, and while building our defences we aren't given much time to read the instructions.
The game play is entertaining in it's own, set in an appearent darkened world as you defend your castle against a horde of mini red men. What would make this game better is a wider array of demons to fight, ranging from zombies to ghouls to ghosts and the such. Perhaps have it set so that you must discover other towers scattered on different maps to gain use to them, as well as bonuses such as upgrades.
Clearer instructions on how the building process works would be a plus as well.
Unable to get past 2-1, i can't give much advice on how to improve the game, but try fixing the bugs it's causing, and maybe reduce the amount of lag your game causes. simply having it open slows the entire computer down, both before and after it causes the runtime error.
Sorry for the error with the game not working. We are doing all that we can now to fix the bug. As for additional enemy types, these appear in later levels, such as 2-3. We also have discoverable towers in the game as well as unlock features for new ones.
Sorry again that the game wasn't working again. Please be sure to come back and check out our game as we get things fixed.
This is a really good game. Only thing I didn't really like was the extremely long wait to upgrade towers. Then again, I didn't exactly understand the whole point of waiting to build towers as well. Anyways, this game just needs a few changes, but overall it's really good. Just a side note, after doing 2-1, I had a green screen for some reason. I wasn't allowed to click anything. So, yeah....that needs fixing.
Very nicely done. It could be a little better GUI wise, but still, great job. Also, I recommend fixing the Music credits. CCMixer.org is not a website, I believe you meant ccMixter.org :P
Thanks for the heads up on the correction.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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