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May 31, 2010 | 5:09 PM EDT
  • Daily Feature June 1, 2010
  • Weekly 3rd Place June 1, 2010

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Author Comments

Age of War 2 is a mix between a defense game and a strategy game. The goal is to destroy the enemy base while defending yours. You can build turrets to defend your base and units to attack the enemy's.

The twist of the game is that you can evolve as well as unlock new units and defense means. The more you evolve, the more you will become powerful.



Rated 3 / 5 stars June 1, 2010

Way too easy.

It's a good game an' all, but it's just not that challenging. The money upgrade doesn't seem to do anything, either.


Rated 3 / 5 stars June 2, 2010


it's okay but nothing special it's pretty much a wierder looking version of the first one and why are the egyptians after the greeks?


Rated 3 / 5 stars June 2, 2010


it was fun. enjoyed first 1 better though. there was to much complicated crap


Rated 3 / 5 stars June 4, 2010

Nice eye candy, needs to put the S in RTS though

Strategy if Age of war 2: try to keep your priests behind your melee, and for some dumb reason they can't let the melees overtake them, if there's something attacking your base then use some magic powers.

That's pretty much it. Also, you can win fairly early without any sort of serious upgrading. There's nothing apart from the standard game, no multiplayer or anything, and you upgrade from greek (~600BC) to egyptian (3000BC), going backwards in time by 1000 years.

I'm sure someone will think "omg eyecandy" and rate this "useless", but there's a reason for animations sans interactions.

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Rated 3 / 5 stars June 4, 2010


Too much like the first game, same strategy. Of course, the gameplay had some upgrades and it was graphically better, but the game itself wasnt really better.

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