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Endless War: Defense

rated 4.28 / 5 stars
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Strategy - Real-time (RTS)

Credits & Info

May 28, 2010 | 10:51 AM EDT

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Author Comments

Endless war series continues with a new game and now you don't have to kill enemies by yourself, let your soldiers do the fight!
Build up a perfect defense in 14 missions of 3 campaigns and try to survive in survival mode.

Tips and tricks:
- Select a unit and press Space totoggle manual control.
- Spend some time for building at the begining of the mission
- Don't underestimate infantry. The're cheap and effective against all types of enemies
- Call for reinforcements if enemy strikes too hard



Rated 4 / 5 stars

Good but change the music

The music made me want to kill myself, but the game was fun. The difficulty on hard was a literal joke for the entire game. I started on normal and said ok this is soo easy. I went up to hard and said this is even more of a joke. I got to the point on hard where i would only loose 1-2 units a fight at most.


Rated 3.5 / 5 stars

not what i expected..

so upsetting...even though it's a good game, i expected something along the lines of its prequels - it is a completely different type of game!
i feel like you're milking the name for all it's worth - oh well, still a good game


Rated 4 / 5 stars


as has been said the music sounded like nails on a chalkboard . maybe new music or music mute
another thing was how easy the game was it was long but easy. it needed a difficulty option
by the way the gun possession thing would have been better if you possed that thing that the weapon would have longer range higher damage or something like that

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Rated 5 / 5 stars

very long

it took me a while 2 beat all 3 campaigns


Rated 3 / 5 stars

awesome, but fatal flaws

It's a great defensive line game, but there are 2 things i would want to fix.

1st and foremost.. the music... HOLY FUCKING SHIT! WHAT ARE YOU THINKING? It sounds like some of the horrid stuff they used to play in church (thank science that's over!).
I know you can mute it, but then the SFX go away, which ruins it.

2nd. WWII is not the best setting for this type of game. Judging by the gameplay mechanism, this would be great with a WWI theme instead. Maybe with trench lines that the enemy advances across and take cover at to make it more difficult. It also would be more realistic since this game pretty much depicts the actual strategy of WWII

If I were you, I would go back and slightly change a few things in the enemy troop advancement, weapons, and setting to fit WWI (along with mission progression). And add better music, more of an ambient track that doesn't get annoying after prolonged playing. PM me and I can make something better 4 you.

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