Don't Escape
I'm a werewolf and it's a full moon. I have to find a way to prevent myself from escaping.
3.70 / 5.00 27,950 ViewsRagnarok Online Jigsaw
Did you play Ragnarok Online? Do you like that game?
3.55 / 5.00 12,526 ViewsStranded on a mysterious island, it is up to you to restore peace to its villagers. Become a powerful warrior - growing your powers and abilities through over 50 quests across a distinct and visually stylized world. Discover and raise loyal pets that will fight by your side in this unique action RPG. Customize your appearance as you gain new armor and weapons from wooden sticks to elemental swords.
Tried to make a game that had elements on action RPG games like Zelda mixed with a pet system like Pokemon. Looking back at it now, I don't think I should have done an isometric view, but rather a more relaxed view that gave easier movement controls to the user. I kept some features like crafting, minigames, etc out on purpose in case there is demand for a sequel.
Reviews
Rated 4.5 / 5 stars May 29, 2010
pretty damn good
9/10 because like the guy below me u should have revive pet spell cause the pet i started out with(only one of its kind) died and it sucked i coundnt bring it back and may be charcter creation would be cool and karma aperance idk karma thingy would be too hard probly
Rated 5 / 5 stars May 29, 2010
what u shud of made (srry if this is an insult)
made a revive pet spell
make the night out at the den free
cant think of anything else
o wait for females make a female character
BTW im a male
Rated 2.5 / 5 stars May 29, 2010
close, but no dice.
the concept was a good one, but the execution needs work.
-the items in the shop are too expensive. without any kind of significant income, there's no way you can afford them.
-the health regeneration is too slow to be useful, and the healing items are too expensive to be plentiful.
-the fact that you lose your pet when it dies is annoying and is too much of a problem, due to the your inability to protect your pet. maybe let them stand on the same square so navigation isn't such a pain?
-the game feels like a grind because of the constant, steep level climb. smooth it out a little.
-the lack of weapon/armor drops, along with the absence of treasure-chests is a problem, as it forces the player to use the broken shop system to buy gear upgrades.
-"Hatch Time" is a pain, as it takes that long in Real Life to be of any use, cut down on this or just replace it.
-the hatched monster's level is usually too low to be useful. maybe put an XP boost on the pet untill it reaches the player's level?
-i didn't see any different pet "types" only the same "generic melee" attacks. no range? no healing? no spells for pets? give the pets some variety. make it more tactical, rather than just a dummy-tank system. a pet that heals you or throws spells or ranged attacks would be fantastic to see.
-the fact that pets you get later are more powerful is B.S. it should be that the longer you have it, the more powerful it becomes. that's part of the Pokemon deal, and doing away with it takes away form the whole "part pokemon-game" element.
if you can fix the above problems, you'll have a game i'd be willing to waste hours playing. this one... well, you got two hours at least.
5/10, but it definitely has potential! work on it and try to balance it.
Rated 3.5 / 5 stars May 29, 2010
Need Auto-Save
The game is great but without auto save you can't enjoy it..
Rated 4.5 / 5 stars May 29, 2010
Really good game!
I haven't beaten it just yet, but I'm enjoying this game a lot. It feels like sort of a real game, like something I'd play on the DS. It certainly keeps my interest for a long time, cause I've been playing it for a little over 2 hours by now :P . The only real problems I've seen in it have been said before, and are namely that potions are so expensive I never use them and that I restart if my pet dies and I've never really used pets other than my first one. Of course, he only died once other than the one other time we both died because while there aren't many health potions, there's tons of pet food. As for the grinding of it, I typically didn't run into any. I basically just killed quest monsters and hostiles I ran into. I guess the quests themselves can be seen as grindy, but that's true of any RPG so I don't count that. Anyway, I think it's a really good game overall and I hope to see more from ya :)