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rated 4.42 / 5 stars
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Strategy - Other

Credits & Info

May 26, 2010 | 10:53 AM EDT
  • Frontpaged May 27, 2010
  • Daily Feature May 27, 2010
  • Weekly 4th Place June 1, 2010

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Author Comments

In the 1066 game you get to control the English, Viking or Norman armies. The aim of the game is to defeat your enemy's army by killing or scaring off as many of them as possible! The game puts you into the thick of the action, giving you direct control over every arrow barrage, cavalry charge and defensive stand. Taunts, chants and the presence of a strong leader will all prove crucial to winning the day.

A multiplayer option also offers the chance to test your mettle against friends.

If the game is running slowly for you, try right clicking and changing the quality to 'medium' or 'low'. This should help improve performance.

For full instructions, click on the 'How to Play' section of the game.
Moving and Attacking the Enemy
Selecting the 'Move' command allows you to select a new position for your unit. The highlighted area indicates your unit's range of movement. Different units can move different distances.
The Battle Unfolds
Once you have selected your commands, hit the 'EXECUTE COMMANDS' button and all the actions are played out in the Battle View. You will need to keep your wits about you, as you will be thrown into different mini-games which will determine the outcome of the round.
Click and drag your mouse on the battlefield to select the power and angle of your archer attack - then let go to rain arrow down on your enemy.
When two opposing units are next to each other, combat will occur. Hit the cursor keys at the right time to inflict brutal damage on your enemy.
Type the insult as quickly as possible to rally your troops and scare your enemy into submission.
When a unit is charging tap the space-bar as quickly as possible to build up power and smash through your enemy.
The morale of your army is incredibly important in the game, so keep a close eye on the ARMY MORALE in the info panel. Keeping your morale high and reducing that of your enemy will be the key to victory.



Rated 5 / 5 stars

Love it!

Brilliant game, really.
played through the campaign, and had to keep playing skirmishes to keep me satisfied. this is really impeding on my exam study, but i figure invading England is more important than existentialism.
one annoying thing though, is the lack of morale related to current events. twice now, I've reduced an army down to its general, had 5 regiments including my general still surviving in relatively good health, and they will all flee the battle because he taunts them. I'm talking 5000 slayed English, 2000 slayed Vikings and still the remaing 300 or so flee a squad of 300.
Its not a major problem, just frustrating after a long well planned assult to fail for no reason.

other than that great game, would love to see something like this on phones, it'd be the perfect game to play on the bus.

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Rated 4.5 / 5 stars

Awesome game

Not including the storyline or anything just the gameplay value, it was really enjoyable.

The flanking though, only happened on a linear back-forth. Would of been better is it could happen on all angles xD

Completed the game, and it was relatively short but yes enjoyable :D
I would like to see another release with more nations? ^^

There is the 2nd stage where you fight through the narrow bridge, might need to fix the AI there because when I vsed the AI, they wouldn't cross the bridge after I slaughtered a couple of their squads even though I was raining arrows on them they just skipped their turn so they were sitting ducks.

Lookoing forward to another release

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Rated 4 / 5 stars


Nice...but i can't skip. Thanks.

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Rated 5 / 5 stars

Awesome game

Really short though. SEQUEL!!!

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Rated 3.5 / 5 stars

Awesome Idea, So-So Execution

The idea behind this game is GREAT, I love the whole "control armies on the battlefield" thing. The faithfulness to history also counts as a point in your favor. The art style fits nicely with the game, and the audio has no major flaws. However, battlefield tactics leave much to be desired.

You cannot flank enemies from the side, the computer's interpretation of some of the moves I wanted performed was dodgy at times, and some units don't feel like they match their historical counterparts. In level one, the viking infantry is badass, which matches rather well to their reputation. However, all the archers deal roughly the same damage, cavalry have very high defense for when they are attacked while stationary, and some of the swordsman units handle brutal charges better than it seems they should.

Flanking has little impact on the outcome of a battle sequence once the initial charge is over, and a surrounded enemy fights as well as an enemy with a single front. Also, an infantry unit should not be able to charge before a cavalry unit if both are given the first order to move.

And the BIGGEST problem I have had with this game is on the third level with the English vs the Gauls. Every time I get near victory and have the English on the run, a random enemy unit will retreat off the field and the game will freeze. Saving the level code does no good since the same thing just happens again.

All in all, a good game with enough entertainment value for its length. I truly hope to see another release from you of a similar nature to this game. But the tactics need to be revamped a bit and that bug that keeps me from finishing the game is really annoying.

Nice work, 7.2 out of 10.

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