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1066

Score:
rated 4.42 / 5 stars
Views:
942,375 Views
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Genre:
Strategy - Other
Tags:
multiplayer
medieval
turnbased
europe

Credits & Info

Uploaded
May 26, 2010 | 10:53 AM EDT
  • Frontpaged May 27, 2010
  • Daily Feature May 27, 2010
  • Weekly 4th Place June 1, 2010

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Author Comments

In the 1066 game you get to control the English, Viking or Norman armies. The aim of the game is to defeat your enemy's army by killing or scaring off as many of them as possible! The game puts you into the thick of the action, giving you direct control over every arrow barrage, cavalry charge and defensive stand. Taunts, chants and the presence of a strong leader will all prove crucial to winning the day.

A multiplayer option also offers the chance to test your mettle against friends.

Updates:
If the game is running slowly for you, try right clicking and changing the quality to 'medium' or 'low'. This should help improve performance.

Instructions:
For full instructions, click on the 'How to Play' section of the game.
-
Moving and Attacking the Enemy
Selecting the 'Move' command allows you to select a new position for your unit. The highlighted area indicates your unit's range of movement. Different units can move different distances.
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The Battle Unfolds
Once you have selected your commands, hit the 'EXECUTE COMMANDS' button and all the actions are played out in the Battle View. You will need to keep your wits about you, as you will be thrown into different mini-games which will determine the outcome of the round.
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Archery
Click and drag your mouse on the battlefield to select the power and angle of your archer attack - then let go to rain arrow down on your enemy.
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Combat
When two opposing units are next to each other, combat will occur. Hit the cursor keys at the right time to inflict brutal damage on your enemy.
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Taunt
Type the insult as quickly as possible to rally your troops and scare your enemy into submission.
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Charge
When a unit is charging tap the space-bar as quickly as possible to build up power and smash through your enemy.
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Morale
The morale of your army is incredibly important in the game, so keep a close eye on the ARMY MORALE in the info panel. Keeping your morale high and reducing that of your enemy will be the key to victory.

Reviews


NitrobusterNitrobuster

Rated 4.5 / 5 stars

Awesome game

Not including the storyline or anything just the gameplay value, it was really enjoyable.

The flanking though, only happened on a linear back-forth. Would of been better is it could happen on all angles xD

Completed the game, and it was relatively short but yes enjoyable :D
I would like to see another release with more nations? ^^

There is the 2nd stage where you fight through the narrow bridge, might need to fix the AI there because when I vsed the AI, they wouldn't cross the bridge after I slaughtered a couple of their squads even though I was raining arrows on them they just skipped their turn so they were sitting ducks.

Lookoing forward to another release


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flyingstepsflyingsteps

Rated 4 / 5 stars

....

Nice...but i can't skip. Thanks.
Bug?


People find this review helpful!

jmfjf22jmfjf22

Rated 5 / 5 stars

Awesome game

Really short though. SEQUEL!!!


People find this review helpful!

TehCriticTehCritic

Rated 3.5 / 5 stars

Awesome Idea, So-So Execution

The idea behind this game is GREAT, I love the whole "control armies on the battlefield" thing. The faithfulness to history also counts as a point in your favor. The art style fits nicely with the game, and the audio has no major flaws. However, battlefield tactics leave much to be desired.

You cannot flank enemies from the side, the computer's interpretation of some of the moves I wanted performed was dodgy at times, and some units don't feel like they match their historical counterparts. In level one, the viking infantry is badass, which matches rather well to their reputation. However, all the archers deal roughly the same damage, cavalry have very high defense for when they are attacked while stationary, and some of the swordsman units handle brutal charges better than it seems they should.

Flanking has little impact on the outcome of a battle sequence once the initial charge is over, and a surrounded enemy fights as well as an enemy with a single front. Also, an infantry unit should not be able to charge before a cavalry unit if both are given the first order to move.

And the BIGGEST problem I have had with this game is on the third level with the English vs the Gauls. Every time I get near victory and have the English on the run, a random enemy unit will retreat off the field and the game will freeze. Saving the level code does no good since the same thing just happens again.

All in all, a good game with enough entertainment value for its length. I truly hope to see another release from you of a similar nature to this game. But the tactics need to be revamped a bit and that bug that keeps me from finishing the game is really annoying.

Nice work, 7.2 out of 10.


People find this review helpful!

caleb56487caleb56487

Rated 5 / 5 stars

NICE GAME

When ur enemy taunts u just let ur king stay where he is at the same place where he was when the round was starting and let ur soldiers do the fghting while ur king or archers which are in no need can taunt them too.So quit saying this is a bad game people just because they taunt at u