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May 22, 2010 | 6:08 PM EDT
  • Daily 5th Place May 23, 2010

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Author Comments

Unique RPG with 100 levels of treasure, artifacts and monsters. Venture into the dungeon multiple times, becoming stronger with every quest.

- 100 Levels
- Various Monsters & Dragons
- Lots of weapons, spells
- Magic
- Shop keepers
- Final Boss

* June 1st, 2010 Update *

Final Boss is no longer insta-killable
Earth Eye bug is fixed
Freezing when opening a chest is fixed.
Eye of Wealth now shows other info as well
Magic is kept permanently like artifacts
1 MP is gained with every kill.
Potion prices and a few others changed.



Rated 5 / 5 stars


Great game! Very enjoyable so far, a brilliant piece of work!

Boredcom responds:

Thank you!


Rated 5 / 5 stars

This game is a a tiny masterpiece

The Good:
+Music was great, and fit each level scheme
+Lack of Level system meant no annoying "Level Requirements"
+Artifacts helped, then got replaced when outdated/weaker, progressive system
+Combat was smooth and easy
+Chests were plentiful, and levels were randomized
+File size is the best game possible for it
+Art was decent, not the best, but not the worst
+Great freaking game

The Bad:
-Potions cost way too much for the first levels, forcing you to wing out
-Elemental damage is barely noticeable, and the -10% Damage taken seemed to be better than the +35 Element Defense ring.
-The stat lookup artifacts should have been a mouse-over view, not when you are fighting the monster, at that point, it's too late
-It's possible to lose due to the game itself, when the map FORCES the player to fight 2 goblins on the first screen, then move to the next with almost 0 HP, especially at level 1.
-The game should have distributed ALL artifacts before doubling them.
-Final boss was not fulfilling.
-Lack of an ending sequence.
-No option to pick a floor after end of game.
-MP is hard to keep up.

In the end, the game kept me occupied for 3:16 Hours. Quite good for a game less than 1MB large. A full runthrough can be found on my channel, taken at 900% speed (20 Minutes Total): op

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Boredcom responds:

Thanks for the very detail review. This is a first game attempt from the author so congrats to his efforts and your thoughts.


Rated 2 / 5 stars


Its fun and has potential to be a great game, but leaving 1000's of treasure chests lying around while only being able to optain a few health potions is a serious problem. i would advise increasing how often you get potions and increase the amount of gold you get whenever you sell equipment. other than that, i have nothing to really complain about. tends to be quite fun, when im not dying a dogs death...


Rated 5 / 5 stars


This game sorta reminds me of the ancient cave from Lufia 2 on the SNES.


Rated 4.5 / 5 stars

Great game

This is a great game.

Maybe you want to cap the floor you start on around 69 since I never saw a gold chest after 90 and the monsters are too ahrd, and you don't actually make as much money as you spend on potions to heal any more when you have to start fighting glomes for chests.

Also, make the boss a bit harder. He dealt about 50 damage per hit to me while I was hitting him for 500 each not to mention I got 3 hits per time he attacked.

Only thing that actually bothered me was that I didn't get the achievement for getting the eye of earth when I escaped with it, and I couldn't sell it to try and get it later.

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