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May 22, 2010 | 6:08 PM EDT
  • Daily 5th Place May 23, 2010

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Unique RPG with 100 levels of treasure, artifacts and monsters. Venture into the dungeon multiple times, becoming stronger with every quest.

- 100 Levels
- Various Monsters & Dragons
- Lots of weapons, spells
- Magic
- Shop keepers
- Final Boss

* June 1st, 2010 Update *

Final Boss is no longer insta-killable
Earth Eye bug is fixed
Freezing when opening a chest is fixed.
Eye of Wealth now shows other info as well
Magic is kept permanently like artifacts
1 MP is gained with every kill.
Potion prices and a few others changed.



Rated 4.5 / 5 stars

Very good game

It's addicting--to me anyway. I don't think it's too hard. In fact, if the potions were cheaper, the game might become too easy. I ended the game with a lot of healing potions left. At first, it was hard with potions being so high, but past mid-way through the game, all I needed to buy were potions--with a couple of exceptions.

The only magic I used was healing magic, except for at the very end when I decided to try a spell on the boss--which was very effective. But for any other battle, by the time you cast a spell in combat, you could have beaten the monster with your weapon.

It could do with a harder mode after you beat it. Also, it seems like there is no way to restart from the very beginning. I click on new game and it puts me on level 89.

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Rated 3.5 / 5 stars


Kept my attention for a while, but either the game's features weren't explained well enough or there are some serious problems here.

The lack of a way to replenish HP/MP makes it pointless to increase your Max HP/Max MP.
Bigger items should have a better unit rate than smaller ones. That's just a general rule.
It should be more efficient to cure yourself magically than to do it using health potions, but this isn't the a matter of fact, other than being able to use minor heal ONCE, magic is 100% useless in this game, might just as well not have been implemented.
What's the resell rate in this game? 1/5? really? Not really all too much of a hindrance, but still annoying.
I'm sure there's any rate, this game was executed well, but designed poorly. With some simple changes, it'd easily get a 9 or 10 out of 10.

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Rated 4 / 5 stars

no ya its good a lil repetitive tho

things that could be improved on
1. the magic is only useful if you find a healing spell seeing that the attacking spells do less damage than your normal attack and take twice as long
2. why are health potions are more expensive health potions a worse deal than the smaller ones? havent you ever bought something in bulk b4? it should be relativly cheaper.
3. the final boss was dead easy after i ground through this game i was expecting a lil more for some reason

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Rated 3.5 / 5 stars

Its ok games to be hard but this one is ridicule

Magic is useless... What is the point of having magic if you going to lose all the magic when you start a new game? Also there is never enough mp to use magic

to improve just do this
Sell Hp potions by half
Make unlimited Small potions in store

Increase the value of sold equipment instead of giving me 1/3 give me 1/2 the money

Save at the store you reached not at the store 10 levels below... That is stupid makes the game feels repetitive and boring,

I reached level 46 and the turtle killed me now I have to start from level 29...


Rated 5 / 5 stars

Just finished the whole game...

And it was FANTASTIC! This is much more fun than other rougelikes where all other creatures are chasing you.Great balance and fun gamestyle,I sincerely expect another rougelike from you, but this time with an epic story and over 20+ hours of gameplay! And,a changing sprite of the main charater (according to armor) would be nice,too.

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