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Uploaded
May 22, 2010 | 6:25 AM EDT
  • Daily 3rd Place May 23, 2010

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Author Comments

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update1:
1.fix the froze bug.
2.adjust balance

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Pocket Fighter Nova is the flash edition of Super Pocket Fighter (mini street fighter). It uses an original flash FTG engine and retains most original fighting skills, but commands are simplified, which makes you feel more excited, scarcely taking your eyes off it.

Compared to six buttons in other fighting games, there are three buttons in Pocket Fighter Nova, which makes you easy to control. Pocket Fighter Nova also features "Flash Combos", where the player can perform a combo by pressing the Kick or Punch button after striking their opponent with the Punch button for a total of four hits. Flash Combos will usually cause a Character to change into various costumes during the sequence.

It has many funny fighting skills such as Chun-Li delivering love letter, Ken playing football, Hsien-Ko playing bowling and so on, making you can't bear to put them down.

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thanks to all the reviewer, i'll improve the game continuously!

Reviews


TreasureTrappedTreasureTrapped

Rated 3 / 5 stars

Control. Control control. Also balance.

As you've probably read, there are some control issues. It's not that the controls are bad or lacking in fluidity, but rather that we have to do them with a keyboard. Keyboards do not lend themselves to certain fighting game staples. Quarter circles are reasonable, but Z motions... I don't believe I ever pulled one off on purpose. They were all accidental while trying to do quarter circles. Really, you need to make the game support a gamepad so that we at least have the option.

Also, and this may not be something you can fix as I don't know how direct a port of Pocket Fighter this is, but the characters are pretty unbalanced, specifically Sakura and Chun-Li. Their rush attacks, I believe the quarter circle back special, are just unfair. Sakura's isn't as bad since it doesn't last as long, but Chun-Li's takes about 1/5 health chip damage, and it cannot be jumped over, at least not by a person with normal human senses. I would consider a rescale of the damage for both of them because it isn't hard to get special charges.

It mostly needs a tune up, but the idea is workable.



FezzikFezzik

Rated 3 / 5 stars

It's looks fun if you don't own the game but...

I have the playstaion version and I wish you gave the option to play with six buttons. It looks faithful to the original, but I have no reason to play it as is. If you add online multiplayer then I most certenlly will be playing it all the time. It gets boring beating up on the computer at times, I'm talking about the PS one by the way.



UknownXLUknownXL

Rated 3 / 5 stars

Nice Game But...

Very choppy controls. It just seems like the game is not very fluid. I played it yesterday on normal and it just seemed that the game felt very unnatural. I played again today and felt the same way. Although the coding and graphics are good, the game is unoriginal and not fluid enough.



ManoCornutoManoCornuto

Rated 3 / 5 stars

controls

beat em ups live or die according to their controls. this one is barrely breathing anymore.



xDarKSorrowxxDarKSorrowx

Rated 2.5 / 5 stars

CONTROLS and CPU

good idea 4 a game but the controls are so non fluid and unreasonable for people with a keyboard and the cpu just knowws every single move and its unreasonable 2 fight most of them i pretty much would want better controls with reasonable ways 2 do combos