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May 14, 2010 | 4:51 AM EDT
  • Daily 3rd Place May 15, 2010
  • Weekly 5th Place May 18, 2010

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Author Comments

AWESOME 1.1 PATCH (once the admins approve):
* Added a slight delay to prevent wrong-perk-picking.
* Added persistent auto-save
* Added Y to dash left with for German keyboards.
* Added N to disable/enable meteorites/drills/explosi on.
* Improved performance.
* Survival mode now goes on forever.
* Fixed Pheonix Furry god-mode bug.
* Fixed meteroites not working after loading a game.
* Fixed a few grammar and spelling errors.
* Fixed a handful of crashes and freezes.

* 7 unique weapons, each with 5 distinct level upgrades (maybe even 6?!).
* 7 sets of helmets & armour, allowing you to mix & match.
* 7 unique gadgets, each with their pros and cons.
* 60 different perks to choose from, each time you level-up, up to level 30, for a total of 28 perks (maybe even all 60?!).
* A branching map with 25 different battle-spots, some optional, some required! (maybe even 26?!).
* An unique challenge for each battle-spot, each with an additional perk reward (over 80 perks in total now).
* 18 achievements related to Story Mode and 6 achievements for Survival Mode (you do the math).
* Saving, loading and performance options.
* A bloody jump-button! Your welcome :-)

I really wanted to implement the NG medal system, but it just didn't happen, sorry.

Finally! The game itself has been ready for a few months and now it's finally out! It bears a very close resemblance to my 2 last projects: Attack of the Ubermothers, but mostly Madness Deathwish 2. If you've played Madness Deathwish 2, then you'll be pleased with the amounts of references and especially the ending is going to make you feel good on the inside.

I like to think that this is going to be the final Death Wish (even though I just learned how to spell the title correctly), but it's just so much damn fun to make. All except for the drawing/graphic part. I enjoy drawing small things, but scale it up and I lose interest pretty fast. The project was mostly kept on hold, due to my lack of interest in drawing.

If the game pulls you in for more than 10 minutes (took me over an hour to speed-run the damn thing!), then for the love of gaming, tell me what to improve on ^^

Thank you to all the people who made wish-lists for a Madness Deathwish 2 sequel. Here it is! Enjoy.



Rated 5 / 5 stars May 21, 2010


10/10 it's a great game dude, ok so i've played for four hours (I have a life i'm just sick) and I thought i'd jive some tips, Ive beaten the game gotten lv 60 and gold on every gun and I have also beaten the white zone using quicksilver
1.Quick Silver and Boomstick are the best for taking out agents (I like quick silver because when you level it up the bullets are enemy seeking.
2.The twister absolutely stinks until you get to level 5
3.Use the big kaiser to set traps then switch to a different gun and finish em' off (probably won't work until you level it up to where it lasts longer.)
4.I personally don't like the aids spreader but once you get the fourty poisen it's ok.
5.Don't get just one more because there is one perk you can't get and once you are level 60 you won't need.

Arkuni, Boredcom you did a great job with this game... thanks

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Rated 5 / 5 stars May 19, 2010

wow, simply amazing,

collest game/movie mix ever played


Rated 5 / 5 stars May 19, 2010

Can you fix the Glitch?Or specially

I Know there are 61 Perk and i have 60th level and i left 1 perk.HOW TO GET IT


Rated 5 / 5 stars May 22, 2010

realy fun!

the game is hard but worth it : )

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Rated 5 / 5 stars May 24, 2010