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The Final Death Wish

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Author Comments

AWESOME 1.1 PATCH (once the admins approve):
* Added a slight delay to prevent wrong-perk-picking.
* Added persistent auto-save
* Added Y to dash left with for German keyboards.
* Added N to disable/enable meteorites/drills/explosi on.
* Improved performance.
* Survival mode now goes on forever.
* Fixed Pheonix Furry god-mode bug.
* Fixed meteroites not working after loading a game.
* Fixed a few grammar and spelling errors.
* Fixed a handful of crashes and freezes.

FEATURES:
* 7 unique weapons, each with 5 distinct level upgrades (maybe even 6?!).
* 7 sets of helmets & armour, allowing you to mix & match.
* 7 unique gadgets, each with their pros and cons.
* 60 different perks to choose from, each time you level-up, up to level 30, for a total of 28 perks (maybe even all 60?!).
* A branching map with 25 different battle-spots, some optional, some required! (maybe even 26?!).
* An unique challenge for each battle-spot, each with an additional perk reward (over 80 perks in total now).
* 18 achievements related to Story Mode and 6 achievements for Survival Mode (you do the math).
* Saving, loading and performance options.
* A bloody jump-button! Your welcome :-)

REGARDING MEDALS:
I really wanted to implement the NG medal system, but it just didn't happen, sorry.

ACTUAL COMMENTARY:
Finally! The game itself has been ready for a few months and now it's finally out! It bears a very close resemblance to my 2 last projects: Attack of the Ubermothers, but mostly Madness Deathwish 2. If you've played Madness Deathwish 2, then you'll be pleased with the amounts of references and especially the ending is going to make you feel good on the inside.

I like to think that this is going to be the final Death Wish (even though I just learned how to spell the title correctly), but it's just so much damn fun to make. All except for the drawing/graphic part. I enjoy drawing small things, but scale it up and I lose interest pretty fast. The project was mostly kept on hold, due to my lack of interest in drawing.

If the game pulls you in for more than 10 minutes (took me over an hour to speed-run the damn thing!), then for the love of gaming, tell me what to improve on ^^

Thank you to all the people who made wish-lists for a Madness Deathwish 2 sequel. Here it is! Enjoy.

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I did not bother using the dodge buttons after I found out I can jump.

is it just me or is their some major and random input lag while playing on the Newgrounds player? other than that the game's still as great as it was years ago.

10/10 most overpowered shotgun in all of gaming

We finally get to kill blue glasses guy

what about the first one? HAHHAHAHAHAAHHAHA

Credits & Info

Views
411,050
Faves:
1,521
Votes
682
Score
4.46 / 5.00

Uploaded
May 14, 2010
4:51 AM EDT
  • Frontpaged May 16, 2010
  • Daily 3rd Place May 15, 2010
  • Weekly 5th Place May 18, 2010