Credits & Info
- May 12, 2010 | 4:32 PM EDT
If you liked this, check these out!
OH NO! I FORGOT TO SAY IN THE INSTRUCTIONS THAT YOU CAN HOLD DOWN SHIFT TO RUN! YOU MUST KNOW THIS OR YOU CAN'T COMPLETE THE GAME!
Requires Flash 10 and a computer that isn't a PowerPC! If you only have a PowerPC, play it at the library or something! They won't mind!
A first person shooter, but without the violence and the death! Yeah, that totally doesn't defeat the whole purpose! Remember that unlicensed SNES game? This is like that, except it's not awful.
The first Doom total conversion ever made specifically for Flash! Now wait, don't leave! This isn't just a Doom mod... It's a new game with completely custom graphics, sounds, levels, and a lot of new code that uses Mike Welsh's Doom port as a base (with permission, of course).
Not just a run-and-gun shoot-em-up (er, feed-em-up), Super 3D Pig Feeder requires puzzle solving and observation skills one might use to complete games such as Monkey Island or King's Quest. So if you just want to shoot things without having to use your brain and employ lateral thinking... play something else.
Special thanks to Mike Welsh for porting Doom to Flash (without him this game would not exist), Esselfortium for teaching me a VERY great deal about Doom modding (without him the game would be pretty crummy), Quasar` for helping me implement silent teleportation (without him level five and the secret level would have been impossible), and of course id Software for creating the Doom engine.
Adobe Alchemy has been all but forgotten, even by Adobe, and I hope this game will restimulate interest. You know Alchemy is awesome.
Oh yes, and as per the GNU GPL, here's the source code (but not the WAD-- I don't want you figuring out the secrets too easily): http://projectenthalpy.co m/SomePig.zip