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May 10, 2010 | 12:19 PM EDT
  • Daily 4th Place May 11, 2010

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Author Comments

Hey Everybody
Use arrowkeys/asdf to move and space to jump.

[Edit... 819]
3 Years down the line we now have weekly updates with new content!

[Edit... 3]
Just got featured, thanks thanks thanks!

[Edit: Wow green! Thanks, you make it worth making updates!]
[Edit2: Blue... you bring a tear to my eye!]

So, it's finally time for an update to my realtime multiplayer level editor. Even though I gathered a lot of feedback from the original I have yet to have time to implement it all into this new version.

So what is actually new?

* Better physics
There is currently a trend to build small platform games. The old physics was to slippery and it felt like you where skidding around on ice, thus I rewrote the physics.

* Locked rooms
In locked rooms, only the people with the correct edit key is able to edit the world. So if you are a creator and hate other people messing your stuff up, this is the feature for you.

* Updated lobby
To allow for the influx of new users and new features I rewrote the lobby to something that can handle more than 500 concurrent users.

* Sever update
It's stable, rooms run as long as there is someone in them, and we have not seen a server crash in weeks.

* A lot of small updates, I forgot most of them but here is a few.
- Your smiley is now always on top
- Fixed bug in arrows that made gravity work differently depending on smiley orientation
- Made it easier to find the secret black brick

In the pipeline is still persistent rooms (So you can save), but I am still waiting for the final release of the Player.IO thus stay tuned!

As NG has been a primary source of great ideas, I hope that you'll review the game so I can make the next version even better!



Rated 5 / 5 stars May 20, 2010

awsome game.

This game is amazing you can do so much with it and i am going to give you 10 stars but... i just spent 6 hours on the room i called Kuroshitsuji and the browser glitched and now it's gone forever.... along with 6 hours of my life..... but awesome game.

By the way, person who came in the room to hang out while i was editing. Thank you i enjoyed your company ^_^

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Rated 1.5 / 5 stars May 20, 2010


the multiplayer aspect seems to be the only cool thing about this.

I think you should consider allowing for placement of more interactive elements, such as pacing characters, and interactive blocks.

Another suggestion is to make it so when u drag the brick brush it creates a brick in each square the brush passes so that people dont have to click each cell.


Rated 5 / 5 stars May 20, 2010

Nice game.

I think this is really cool, but the people on here are annoying. I was building a level 1-1 of Super Mario Bros 1 and some guy came in, deleted everything and ruined it >:O


Rated 5 / 5 stars May 20, 2010

Only spanich

Only spanich: es un buen juego, pero hay 3 personas que marcan sus colores "girlpurple" o "hipergirl" (violeta) "redm" (rojo) "Dvd" (azul)


Rated 3.5 / 5 stars May 20, 2010

Great Great Great Idea, with a few kinks

Brilliant idea for a game, fairly well developed, but the physics system is still fairly anoyying. The people playing this game are very creative and plenty of multi stage maps have been made, but since the gravity still feels slightly icy and slippery, every jump needs and adjustment back so as to not go to far forward (If jumping on a small platform of 2/3 blocks). Chat is needed, but enough people have said that.

Those 2 things are really getting in the way of the creativity of the players making maps, but still great game.

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