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Piconjo wait every April 30 for escape ! Go Pico Team !
A lot of style, but not much substance.
Reference material is your friend. I suggest you use it for motion an anatomy.
All in all it waspretty good though.
WOW, for a HULALOO cartoon...
For him, this had to be epically hard, half the flashes he makes are garbage. Very choppy and sometimes the voices aren't in sync with the animation, although the transitions make up for everything else. However, I find this as lost potential and could have been better than what it should been. 5/5 for getting the job done. 5/10 for the quality and effort.
Disappointing at best.
I am questioning my sanity right now, I cannot believe I bared through the whole flash.
To begin with, you really need to work on your composition, there is no real drama set up for this, and it all feels like the events are either rushed, or some scenes were just there to make it barely longer, either way, it all feels anticlimactic and boring, however, this is something I could totally overlook, but jesus christ is the animation horrible...
You have what's probably the most choppy, unbalanced and ill-formed foreshortening and graphic development I've seen in a long while, or possibly ever in my short life. I never take the words "best", "worst" or "ever" lightly at all when reviewing something, and I think no one who uses them should be able to have the privilege to call themselves a critic, but I feel like a devilish hand just ripped them off my chest and plastered them onto this text box.
In one word, the motion animation was just...repulsive, but I could also go in-depth which only makes me feel worse. Not knowing your limitations is what pretty much ruins this and any other movie, if you can't tinker around with perspective and frame by frame, don't do it. Rule number one of B.A.S.E. jumping, my friend, you may be good, but you can't be good enough to jump without a parachute, and if you do it you'll look like an idiot, a dead idiot, that's why you don't do it. However, you keep trying to switch angles on FXF while you lack the anatomy, perspective and foreshortening skills to do it, so it ends up looking ill-consistent and just ugly. Lack of skill can be cause for it, but it also looks like all you've done for motion animation is rotoscope action anime shows, some of them which already rotoscope martial arts films (e.g. Nahreewtow fight scenes), and you're not even doing it right, so it all looses realism. However, you might not be rotoscoping and only be taking reference from those shows so I won't waste precious bits of data on in-depth and click "Submit Review!"
xD, faggot, in what moment i use roroscocope ? you are only a poor guy who likes to see animals drawn in sex scenes, with 14 year-old ?You should look for real women and not animal porn
You are a the greatest piece of pile of shit ever, homosexual travestite ,
son of a big and fat bitch, Your mother should have aborted, shit like you should not be live, great asshole,CUNT !!!
It was okay. You put a lot of emphasis on the running at the beginning, but it was actually really poor. One part was an actual run and the rest were awkward looking. You have ok ideas and can get them out sometimes, but really need someone to help you clean them up to look better. I'm sure you put a lot of work into it, but it still lacks a lot of things that will make it look smooth. The fast cuts and camera movements seem to mask some of the poor quality, but still not enough. You are good at rotating around a still object, but that's not really character animation. Work on consistency in your drawings so it doesn't look like limbs just flying around. I think you need to just do your own thing instead of trying to copy the whole anime style cuz you don't do a very good job at replicating it and it keeps you from getting better. The 4 is for the effort and improvements, but it didn't really interest me as much as some of the other action animations i've seen.
ending was lame one shot and he diead there should of been an epic battle
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