Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.21 / 5.00 14,654 ViewsUPDATE - v1.1c [12/05/2010]:
- Added secondary control scheme (uses Mouse to aim).
- Increased the skull enemies health (takes about 2.5 direct hits now rather than 1.5).
UPDATE - v1.1b [11/05/2010]:
- Fixed a glitch where sometimes your gun disappears (for real this time).
- Fixed a small error involving the quick tutorial pop-up.
UPDATE - v1.1a [6/05/2010]:
- Fixed a case where sometimes the sound of a Monster Door exploding would loop.
- Modified the way the collision detection is done (if you are still falling through the ground in this update tell me).
- Added a quick tutorial when you start the game (for those people who just go straight into the game without checking the controls).
- Attempted to (and maybe did) fix the problem where sometimes you gun disappears and you can't do anything.
- Made it so once you go into the male/female toilets or the basement closet and go back out the monsters don't respawn.
- Increased the character's friction while on the ground (slide less).
UPDATE - v1.1 [2/05/2010]:
- CHECKPOINT after beating the first boss! (if you die after the 1st boss, you restart in the Cafe).
- Enemies reduced on 1st level (1 less worm & 1 less shooter).
- The worms on the first level now spawn closer to the enemy (forces you to take care of them before the rest of the enemies).
- Message boxes now show at the top of the screen and are slightly more transparent.
- Cakes now heal 2.5 boxes of health rather than just 2.
- The shotgun sound effect volume has been reduced slightly.
- The tables in the cafe no longer absorb bullets (you can not longer land on them either).
- Ground detection on most levels should be increased now (hopefully you won't fall through now).
- You can no longer camp on the left wall during the Pool Boss.
- Gravity has been increased (fall down faster after jump).
- Shotgun spread has been decreased slightly (more accurate from afar).
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Have Fun as you blast your way through this short game. Remember, to be able to advance you have to take out all the monster in that room and to stop those respawning enemies from respawning: destroy their 'monster' doors!
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A = JUMP
S = SHOOT
D = USE DOOR
W = HEAL
Important : MONSTER DOORS SPAWN ENEMIES, SO STAY SHARP.
Reviews
Rated 5 / 5 stars May 1, 2010
awsome
luv the music but not the game itself
Rated 4.5 / 5 stars May 1, 2010
it's not so hard but...
it was a mistake to make the portals recharge every time im coming back. its really anoying...
Rated 2 / 5 stars May 1, 2010
My oh My...
in first level stair are bugged and you can fall under them = under whole stage and can't get back up. Can't open any door can't go further.
Am i retarded or is it really that bad?
Rated 4 / 5 stars May 1, 2010
ok 8
fairly short and fairly easy to snipe the monster doors but good
Rated 5 / 5 stars May 1, 2010
Awesome!
really awesome game,maybe it has a few unnotice able bugs but i love it,who ever hates it-SUCKS!
you rock man!
great job!
~ShizzleCreature