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A Space Opera Shooter?!?!?
This was a team project done for a video game design course. The idea was to stress the connection between what's happening inside the ship and what's happening on the outside. Let us know what you think. =D
A-S-D-W + Mouse to Aim
A-S-D-W + Space = Teleport
Mouse Click = Reflect
as far as space operas go, this is good but it lacks one thing: plot. what the heck is going on?
interesting would like to know if there was a better way to manage the crew i ended up with fred dying and viki killing her self and the captain going insane is that the end?
Check out the blueprint after level 2. Sorry for the confusion. =)
I think I like it!
This is a very interesting game. It's extremely charming and the graphics are a lot of fun, as are the characters and the gameplay. However, there seems to be something off with the spacing. Words keep getting cut off and the player can't see the full screen. Also, the game itself is a little too complicated, but that might just be me. Keep it up!
Whoops! Fixed the spacing! Sorry about that. =)
I agree, there are some issues with complexity, and part of what was cut off was the blueprints which you could refer back to for instructions. >.<
Thanks for the review!
Old school but cool :)
I like the oldschool style of this game, it looks like alot of work went into it too good job!
Thanks! We really appreciate it, the game is by far not perfect but we put in quite a bit of work to get it to where it is now and we're happy to have people enjoy the game. =)
Well made, but confusing/boring
This game was very confusing for me when i tried to navigate the menus, it just doesn't make sense. But the game itself is very fluid and easy to use. But it's still nothing new and gets boring after a while.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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