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Check out the spiritual successor: http://explodingrabbit.com/glitch-strikers
A Perfect Copy
I swear, the levels in this game are perfect copy's of the original Super Mario Bros., but this isn't the latest version of the game.
Not Bad... but!
You seem to have improperly coded several of the hidden power-ups, including a hidden mega mushroom in 5-2. This really starts to suck eventually, because they are sometimes the only power-ups in a level.
I want more, but it has to work right for me to have fun.
Truly a good idea.
I would have rated this game higher but the jumping feels "off" to me with link and simon. The water levels need to be recoded and the enemies should take the amount of hits the game is asking to kill them. Almost perfect.
A job well done, just one thing. I like how you tried to put a spin of your own on it, but it wasn't enough of a spin for me. A lot of people have made Super Mario games. No doubt this is among the superior ones, though :)
I enjoyed it for a while. It was a clever idea, but I feel the characters don't really get given any leg-room for their abilities. For example, Mega Man was REALLY fun to play as through stage 1 and such, but because i'm used to playing with a health bar for mega man, dying in one hit is pretty crap. Plus the way he jumps and runs doesn't suit a mario game, but this is a problem for a few characters, such as Simon and the like. It was fun, but 8-2 drove me INSANE. As Mega Man that intro is nearly impossible, in fact ANY level with Lakitu's in was barely possible. Liked the fact that the music matched the game though, very nice touch! =]!
All in all, great idea, but some characters weren't built for SMB. So either change them, change the stages for them, or just replace them altogether. Or don't listen to me, you're the flash expert, i could barely make a 5 second stick movie! =]
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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