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Uploaded
Apr 27, 2010 | 7:17 PM EDT
  • Weekly Users' Choice April 28, 2010
  • Daily Feature April 28, 2010

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Author Comments

This is an old version of the game. You can play the new version at http://www.explodingrabbi t.com/games/super-mario-b ros-crossover

Reviews


dciguy01dciguy01

Rated 4 / 5 stars

Great except for the controls being messed up

This is outstanding. The only complaint I have is that you switched the B and A buttons for everyone. It's highly irritating to have train myself to hit A to run and B to shoot and the etc for the other characters and their functions. Change that and I would give this a 10 easily.



CielorCielor

Rated 4 / 5 stars

Amazing.

Nothing else much to say, really.



TeomaTeoma

Rated 4 / 5 stars

So nostalgic

This is great to use Samus or Link in a Mario level game.

Right now i want to go buy an old Famicon and play with all of this game ^^


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UnknownHedgehogUnknownHedgehog

Rated 4 / 5 stars

A truly incredible combination of 8-bit classics!

I am truly impressed with how you created this game! I really like how you combined several memorable 8-bit classics (e.g. Super Mario Bros, Megaman, Castlevania, etc.) into one game.

I also like how you used different control schemes for each character for a wide variety of controls. You have also stayed true to their original 8-bit roots.

Very well done!


People find this review helpful!

KaivorKaivor

Rated 4 / 5 stars

Pretty damn good idea.

Suggestions:
-Unlimited Time Mode
-Able to use any character with any engine of any character, such as Samus with Bill's movement and weapon style. Or Mario with Megaman's movement and fighting style.
-More fireflowers = More upgrades for Samus, Bill, Megaman, and Simon. Such as a homing missle for Samus as her second firflower collected after the initial one.
make these and I would most likely never stop playing this game.