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Uploaded
Apr 27, 2010 | 7:17 PM EDT
  • Weekly Users' Choice April 28, 2010
  • Daily Feature April 28, 2010

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Author Comments

This is an old version of the game. You can play the new version at http://www.explodingrabbi t.com/games/super-mario-b ros-crossover

Reviews


wtfogmbbqwtfogmbbq

Rated 5 / 5 stars

YES

Why has it taken this long for someone to think of this? Thank you, sir.



TeomaTeoma

Rated 4 / 5 stars

So nostalgic

This is great to use Samus or Link in a Mario level game.

Right now i want to go buy an old Famicon and play with all of this game ^^


People find this review helpful!

OichOich

Rated 5 / 5 stars

Great Game

Just amazing



BraeBrae

Rated 4.5 / 5 stars

A must for any old school gamer

This. Is. Awesome.

You get to play a reasonably accurate remake of Super Mario Bros., right down to the sluggish and aggravating controls, but in addition to Mario, you get to do it with your choice of half a dozen well known characters from other video games, with many of their familiar powers and moves. And some with additional powers as you collect mushrooms and fire flowers.

Obviously, some of the characters are just plain better than others. Link's sword and Simon's whip are perfectly suited for killing Zelda and Castlevania monsters, respectively, but their short range and slow speed aren't very effective for hoardes of faster paced turtles and mushrooms. Samus and Megaman have maneuverability advantages in the form of their morph ball and slide, respectively, and long range weaponry, making them clear front runners. Billy from Contra is there, too, kicking ass and taking names. If you don't like a character, or find one better suited for a level than another, you get to choose a new one every time you die, and between every level. So jump around, have fun, and enjoy some nostalgia.

My only two gripes might be that first, even the dinkiest of enemies take three or four hits to kill. That really makes life hard if you've chosen a character that needs to get close to something to kill it, and it really makes life tedious if your progress is slowed to a crawl while you have to shower a group of enemies with a dozen bullets before you can move on. Second, it's 2010 now. I don't think anybody would have complained if the animation and control were upgraded just a little bit from the frustrating days of 8-bit gaming systems. Walking and jumping are just a little slow when most gamers would rather occupy the majority of their time killing and breaking things versus walking between things to kill and break.

But really. This is pretty darn awesome. Especially if you're part of the age group that played all of the games involved.


People find this review helpful!

DomrasDomras

Rated 4.5 / 5 stars

One Issue

cool idea an all braw but with simon you can't hit jump and a direction which sucks. you have to be running in a direction you want then hit jump...pretty sure thats not how it was in old castlevania. And in mario world it makes some jumps next to impossible.