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Each solar system has 8 planets. A boss guards the final planet after which a wormhole opens to the next system. Don't trade in weapons (unless you are very brave) and make sure your ship is fully upgraded before a boss fight. Have fun!
:D cool I like it
It'd be nice if the upgrades had noticeable affects, as in weapon damage is noticeably more.
I'd like it if the other systems offered more money for the resources. If their system is more difficult then the reward should be more. The pittance increase in enemy death bounty is not good enough.
Once I realized all the systems were going to be offering me the same amount for the resources I lost any motivation to go to the next system, got bored, and left the game.
controls were fine. I can see how they would be confusing for people that don't play flight sims... but they were completely fine for those of us that do.
being able to destroy asteroids would be great and some small monetary reward for that would also help.
Instead of having access to all the ships at the beginning maybe have the different systems have different ships and upgrades available. money spent on your current ship should reduce the price of the next ship.
It's excellent idea and a pretty good game. But, I have a few problems with it.
1) I had problems with targeting enemy ships at times. I'd put the cross-hair on an enemy ship and I wasn't able to get a lock.
2) A little bit easier way of accumulating money.
3) Having a little bit more powerful weapons. I felt that when I bought weapon upgrades that they didn't seem to do anything much.
4) Being able to destroy objects in your way. (i.e. asteroids, junk, enemy fire, etc.)
5) It could be operator error (i.e. me). But I can't seem to buy the ship self repair upgrade.
Other then that, good game.
But, plenty of things are wrong (in my opinion)
Controls were strange and hard to get used to, making the game overly difficult.
Graphics were fine and flowed.
Lastly the music was TERRIBLY ANNOYING.
I love this game!
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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